PC V3.0 Dead Hot Summer Dev Diary

How does enemy density work? Without knowing what the default settings are for each biome its hard to decide where to set it.
I have tried very high, high and medium so far and am about to try low.
 
Not sure why, but when I set Enemy Density to Very High, a dire wolf spawned in the forest on Day 1 at night. I didn't tweak any settings that should make that possible. The only changes I made were Enemy Density = Very High, Biome Animal Respawn = Very Slow, and Enemy Respawn = Very Fast. Other than that, I didn't change anything that would increase my game stage or progression in any way, so I'm a bit confused about why it happened.
 
I understand that Very High Density is supposed to mean more zombies, but a dire wolf on Day 1 feels a bit excessive. There are already plenty of zombies around as it is. I also don't want to fight it by using cheesy tactics like jumping onto blocks and hitting it from safety or trapping it so it can't reach me. Dire wolves have a pretty long attack range, and they can kill me in just one or two hits at that stage of the game.
 
I had been low on hunger and thirst, but not this time. I came back from a mission down about 20 health and after the trader I was healed. I don't recall eating on the way back, but I might have. I wasn't watching close, but didn't remember any event. I'm probably just crazy.

We may both be going crazy in a similar way. Twice my health improved under circumstances where I failed to identify a source. The health gain was not substantial. I didn't have food but neither was I starving yet. I think that both times I had turned a mission in to Rekt, because both times I was just getting back to my base to drop off loot before running on to start a new mission.

First time I had been debating with myself about whether I should waste a bandage topping up, just to be safe, when I realized I no longer had the need. Second time might have been a mirage: I was organizing loot and noticed my health was topped up and thinking wasn't I down a sliver at the end of the POI?
 
Not sure why, but when I set Enemy Density to Very High, a dire wolf spawned in the forest on Day 1 at night. I didn't tweak any settings that should make that possible. The only changes I made were Enemy Density = Very High, Biome Animal Respawn = Very Slow, and Enemy Respawn = Very Fast. Other than that, I didn't change anything that would increase my game stage or progression in any way, so I'm a bit confused about why it happened.
Dire wolves are a rare forest night spawn, only even seen them in the forest wilderness and not forest towns though.
Got sent into the wilderness for a t1 quest at night at a dire wolf spawned in between me and the trader on the return trip.
 
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