YourMirror
Survivor
Well they seem to like to blame it on a certain api mod without any research. Easy way. Now its in the fixed vanilla bugs. Go figure...Please fix the save corruption bug!
Well they seem to like to blame it on a certain api mod without any research. Easy way. Now its in the fixed vanilla bugs. Go figure...Please fix the save corruption bug!
I want rad shrooms seeds for me to get highNice. Can we get the radiated mushrooms as placeables for the POI Editor please? They would be such a nice decoration. @schwanz9000
Well they seem to like to blame it on a certain api mod without any research. Easy way. Now its in the fixed vanilla bugs. Go figure...
Nice. Can we get the radiated mushrooms as placeables for the POI Editor please? They would be such a nice decoration. @schwanz9000
Need craft all types of doors. I hope we get to that
Hey, I was in the Soyer Family Farm and in one of the rooms there's a hanging corpse. I destroyed his body and he turned into a log!
- Hanging Corpse Log 1-3 now downgrades to Hanging Log 1 or 2
Why? There is always so much to do.Storms last longer not shorter. I didn't do the first exp build so I can't say how they were in it. In 2.0 storms (on default settings) lasted 5-6 mins. I did drop the frequency to 50% because that felt better to me and less predictable to daily storms. Now they last 6min and 45 seconds. I saw something about some 24 hour cycle clock issues were fixed so I don't know if that effected anything.
If this storm duration on default is intended then so be it. I'll just sit around for almost 3 ingame hours twiddling my thumbs.
In earlier builds (2.0), storms were lasting 10 minutes on default settings (I timed it at least 3 times on my phone to make sure of that). Now, after adjustments from TFP in 2.1 Exp, they last around like 6 - 7 minutes, so it's less time and an improvement.Storms last longer not shorter. I didn't do the first exp build so I can't say how they were in it. In 2.0 storms (on default settings) lasted 5-6 mins. I did drop the frequency to 50% because that felt better to me and less predictable to daily storms. Now they last 6min and 45 seconds. I saw something about some 24 hour cycle clock issues were fixed so I don't know if that effected anything.
If this storm duration on default is intended then so be it. I'll just sit around for almost 3 ingame hours twiddling my thumbs.
There are night only and day only spawns that die automatically on reaching dusk/dawn. They used to occasionally drop loot bags when they 'died of old age', which pretty clearly wasn't intended.
Yep. If you're watching one, you can see them die when it changes to day (assuming there were a night spawn). The same for other zombies. I used to come across yellow bags while driving around the map and I knew I hadn't killed the zombies that dropped those bags. It was just from zombies that died when morning came.I was unaware of this! I know direwolves would vanish when night ended previously, I didn't know they'd actually just die.
That can of sham you ate must have some hidden powers.It seems that all zombies have a limited life span of varying lengths. I've seen zombies drop dead for no reason in the middle of the day.
If you hold "E", you have a choice of either "Show Bounds" or "Remove" the Land Claim Block. You must have removed it by mistake, which actually destroys the land claim block.I started a new game with the new patch. Played long enough to have a rudimentary base. Walked over to my Land Claim Block, which I use as a base for my campfire. I don't know what I did, but the Land Claim Block exploded. The cooking pot and wood were saved in a loot bag.
I have never seen a Land Claim Block exploded. Crack, sure, if I put down a second Block -- but explode!?!
Anyone else seen this behavior?
Thank you! I was indeed joggled by puppies at that precise moment, so it is possible that I wrongly selected the option.If you hold "E", you have a choice of either "Show Bounds" or "Remove" the Land Claim Block. You must have removed it by mistake, which actually destroys the land claim block.