Just listened to the Town Hall, for the most part, really happy with what I hear.
I'm happy with the rapid response to player feedback and reactions to the update.
Gonna be real, I felt like a chunk of the initial release was really rushed, particularly the storms/badges/smoothies so to see you'll be making corrections to that is very exciting.
I get it that there's a lot of work behind the scenes to prepare the systems going into 3.0 (Event system, wooo!!!) ... more quest types sounds exciting too! .. (Please tell us exploding a building calls in a mini horde or two!)
Fantasty vibe I can take it or leave it, leaning towards leave it. If you do move away from it, maybe the spider zombie's design can get another look?
I'm stoked with the upcoming changes to storms, I think I'd like to see clothing 'mods' that you can put into the armor as mentioned- as long as this is part of a push to make the survival elements more forefront. I think it's appropriate that the player needs to dress accordingly for hot/cold weather survival. (I also think this game needs some more things to slow down progression.. or and a few more steps.)- Sounded like that's being kept in mind. I heard mentioned having a torch/being near fire will warm you up and being in water will cool you down again- great.
On that note, I want to bring up balance. I hope we see a little more going on with food to make us think, "In this situation I want A, but if I do the other thing I should eat B" rather than "This one has the biggest number".
I think the trader/questing can start to trivialize a lot of the struggle of progression. (Might be time for me to turn loot down to 50%?) I think a quick(?), straight forward improvement on this would be to just make everything like 20% more expensive.
Vending machines appears to be the popular thing to talk about today, so I'll weigh in. - Everything is cheap. Who's putting learning 'lixers in there?
They're Op, but I kinda like OP stuff- I agree with whoever said they(The working ones) need to be more rare, - like if you see them and it's not at a trader, you might mark it on your map rare.
Pimp dream/nightmare: zombie'gator.