Skarbero
New member
Straight factsIf anything I just wanna read the patch notes![]()
That's what I'm looking forward too

Straight factsIf anything I just wanna read the patch notes![]()
That's what I'm looking forward too
Just a reminder that the dev diary is for discussing features and statements of developers. When a conversation turns into a debate it will be split off to the general discussions forum where you can continue to your heart's content but not clutter up this focused thread. Questions like " @faatal what are you working on currently and what do you like about 2.0?" are more productive than "when is the release date?" in this particular thread. General discussions is the perfect place to debate and vent about release delays and argue about stuff.
I'm also interested in the new perk system, but nothing much has been said about it yet. I'd like to know what perks are in what groups. And what kind of perks without stats, I hope these are peaceful perks like gardener or cook.Personally, I'd like to see some previews/teases of the new Perk setup.
Working on lightning right now for storms. Making it player specific for storms and not using the old weird global triggering that was averaging player positions and accidentally including non player entities. Many times when I make changes I end up rewriting parts of systems that were done years ago by programmers that no longer work here. Also trying some shader tweaks.@faatal Hello again sir!
What are some of the biggest challenges you are facing and working on right now for 2.0? Or is it mainly things that take a long time to do? (knowing of course that you have obviously so many things to do; like a list that never ends.)
And a huge thanks for all the answers you provide us... We are not worthy... Oh wait! Yes we are as we love the game and are thankful for all the hard work you guys put into it.
I'm scared now! What the hell is a frostclawFrostclaw
Thanks faatalWorking on lightning right now for storms. Making it player specific for storms and not using the old weird global triggering that was averaging player positions and accidentally including non player entities. Many times when I make changes I end up rewriting parts of systems that were done years ago by programmers that no longer work here. Also trying some shader tweaks.
Next I have to get the Frostclaw temp model replaced and setup and finish his attack, which is a new type as he throws something at you.
Snowball fights confirmed?Next I have to get the Frostclaw temp model replaced and setup and finish his attack, which is a new type as he throws something at you.
For twitch use, change Frostclaw model into a Chimpanzee or Zombie Gorilla, and let him throw something at the streamer.Next I have to get the Frostclaw temp model replaced and setup and finish his attack, which is a new type as he throws something at you.
Great name, and having it throw things is a nice unique thing for it. Can't wait to see it!Next I have to get the Frostclaw temp model replaced and setup and finish his attack, which is a new type as he throws something at you.
That sounds so cool. Maybe it throws icicles or something? I guess we'll see soon enough.Next I have to get the Frostclaw temp model replaced and setup and finish his attack, which is a new type as he throws something at you.
Then he turns into a dust clawI need to lead the frostclaw into the desert so I can get some water.![]()
I'm scared now! What the hell is a frostclaw
I swear if its like a zombie deathclaw looking thing ima cry