khzmusik
Well-known member
No plans I am aware of.
BOOO.
I'm hoping that the global temperature is not removed from the game, so that modders can still use it for stuff like seasonal weather. (Seasonal weather is what I'm most interested in.)
No plans I am aware of.
The plan is two independent options for these.
It is more than just adding sounds. I fixed these various issues:
New look at the desert plauge spitter
I kinda hope we get a normal spitter as well. Like a early game cop
This guy looks really cool
Excuse me Mr. @Laz Man sir dearest, a few questions:
1. Are you allowed to talk about the new tools and jumpscares that you POI lords are able to implement with the new AI mechanics? Tell me how you feel about that as if I where your shrink. Lol.
2. Tier 6 POI, come on, don't tell me that there will only be the two faction bases. Performance is starting to allow it. The thing is, have you guys talked about doing it within your timeline?
3-What are you working on at the moment?
Have a wonderful day!
New players aren't starting at T6, which is what was being mentioned regarding challenging players. By the time a new player gets to T6, they should be able to handle themselves. This game doesn't need to handhold players or be designed for gamers who can't handle a challenge. Besides, of someone can't handle the T6 challenge, they don't have to do them.But always looking to challenge players is a BS statement, because as soon as they add something, you adapt and get bored and claim you want more... and more... and more ... soon new players will be so overwhelmed they just repeatedly die over and over and quit the game and don't recommend it to their friends.
i wasn't saying new players are at T6 ...lol .. just i see new players dieing on T1 .. or perhaps just exploring and run into a dog or zombie but is unequipment as such an early start.. you know what i'm referring to, don't play dumb..lol .. if you ever hosted an xbox session and had folk join who recently just joined, you see a spam of deaths within short times of them.. Pretty sure T6 aren't in the starting area or near where a player spawns..New players aren't starting at T6, which is what was being mentioned regarding challenging players. By the time a new player gets to T6, they should be able to handle themselves. This game doesn't need to handhold players or be designed for gamers who can't handle a challenge.
The point is that new players will learn just fine. They don't need to have their hands held. The game doesn't have to be easy. Challenges aren't a bad thing.i wasn't saying new players are at T6 ...lol .. just i see new players dieing on T1 .. or perhaps just exploring and run into a dog or zombie but is unequipment as such an early start.. you know what i'm referring to, don't play dumb..lol .. if you ever hosted an xbox session and had folk join who recently just joined, you see a spam of deaths within short times of them.. Pretty sure T6 aren't in the starting area or near where a player spawns..
if you never hosted a long xbox session, leave the experiance to the professionals![]()
I partially agree with what firewalker is saying.The point is that new players will learn just fine. They don't need to have their hands held. The game doesn't have to be easy. Challenges aren't a bad thing.
I experienced that with my friend. Most of the time it seems that people playing that way, are playing it with the same thoughtThey probably play like my buddy who always gets mad and quits: he runs around mindlessly, burning stamina for no reason and picking every fight possible instead of just avoiding them. That isn't a game problem to me, that's a player issue.
Agreed. Not every game is for every player. If a player can't handle this game (let's face it, it isn't a challenging game), then they should play something else. TFP can't make a game everyone will enjoy, and they shouldn't try. Games that try to please everyone end up pleasing no one.If players rage after a few deaths when first playing a survival game, I'm not sure they should be playing survival games. If you can start the game as a new player and never die at all in the beginning learning phase, then I'd say it's too easy. Would just be boring. And let's be real, this game isn't overly complicated and it isn't that hard to survive early days in vanilla, new player or not. They probably play like my buddy who always gets mad and quits: he runs around mindlessly, burning stamina for no reason and picking every fight possible instead of just avoiding them. That isn't a game problem to me, that's a player issue.