Good compromise. A single slot item, be it in the inventory or on the armor, would be great. A respirator/gas mask for the burnt forest, hazmat suit for the wasteland, insulated liner for the snow, and a cooling mesh for the desert.
It seems like the development is going toward catering to the lowest common denominator of player, someone who wants an easy, game-ified experience that's completely streamlined. I get some features in the past were tedious, but those were by far more realistic than the current shift we've seen in the recent years.
I think for me at a certain point it's better to just wait for a proper overhaul mod after the game is done being developed. No mods have particularly appealed to me as of yet, so I'm reserving my interest for now. But yes, a general emphasis on what TFP originally pitched in their kickstarter is something I greatly desire.That's the entire game development industry in a nutshell, really. Has been for a couple of decades now. And it's the reason I always gravitate towards moddable games.
I love deep simulations. The only way I can get the kind of gameplay I'm interested in is via modding. So I love games like 7DTD, or Bethesda's Elder Scrolls & Fallout games, or most recent X-COM games. The vanilla gameplay may be dumbed down and aimed at general audiences, but you can mod as much simulation and depth into these games as you want.
So I generally don't jump into conversations about game balance issues (like perks, or damage, or whatever) anymore, because that's all stuff that I'm going to tweak to my own tastes anyway. Personally, I'm really looking forward to the storm-related stuff in v2.0 even though I'm not a huge fan of all the streamlining that's being done. Because streamlining can be undone.
We are talking about this update; this is the 2.0 thread, not older versions.No, he's right, at least when it comes to older versions. Both the radiated cop and the vulture had a few streams of vomit that went outwards.
They must have changed it in this update.
Okay? If that feature did get changed, which by the context of fataal's response he was likely only talking about the plague spitter, discussions of a feature in 1.0 in comparison to 2.0 are still on topic.We are talking about this update; this is the 2.0 thread, not older versions.
My biggest issue about the Biome hazards are it just doesn't feel like an overhaul fun system to engage with, there really isn't any point of turning it on at all.
Not yet. At least, not beyond what was shown in the stream. Unless they list them in the patch notes since I haven't yet had a chance to look through that.Hey,
Is there a list of the new POIs somewhere ?
We were talking about the Plague Spitter. The cop has different vomit patterns for different types.So then, another unverified comment from @Adam the Waster
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Read @faatal 's comment. You are wrong.
So, turns out I was wrong after all. Sorry guys!Okay? If that feature did get changed, which by the context of fataal's response he was likely only talking about the plague spitter, discussions of a feature in 1.0 in comparison to 2.0 are still on topic.
No, but I saw Rekt's Alpha 20 compound as a POI!Hey,
Is there a list of the new POIs somewhere ?
Was it that club house? I though his old base was a trailer. I might be wrongNo, but I saw Rekt's Alpha 20 compound as a POI!
Is there a list of the new POIs somewhere ?
Do you mean from Wayward Eko's video, the one with Rejekts written on the front?No, but I saw Rekt's Alpha 20 compound as a POI!
It's funny, I've been calling Rekt "Rejekt" for years.Do you mean from Wayward Eko's video, the one with Rejekts written on the front?
Nope, been watching Mr. Reach today, saw it on his. He made it his base.Do you mean from Wayward Eko's video, the one with Rejekts written on the front?
No, his A20 compound was new, a small farmhouse with a bus in the yard and a small barn and water tower off to the side.Was it that club house? I though his old base was a trailer. I might be wrong
Ether way I like the idea of raiding the people's homes that are still alive
I remember now!!! It was such a nice PoiNope, been watching Mr. Reach today, saw it on his. He made it his base.
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No, his A20 compound was new, a small farmhouse with a bus in the yard and a small barn and water tower off to the side.
It was only in that one alpha before they redid it again for A21.
Yeah! I always wondered why TFP bothered updating Rekt's compound only to update it again so quickly after that.I remember now!!! It was such a nice Poi
I don't think so, or more I hope not. That will be one of the things I'll look at, environment is my real joy.I've noticed in some of the videos of the storms being showcased, the skies and clouds don't change either.
Is this intentional?