HammerDano
Active member
Nobody thinks bandits will be added in 2.0 since they are scheduled for 3.0.
Also your theory that they are impossible right now because of threads is almost certainly bogus. I played internal builds with the new bandits before they were set aside in favor of the current roadmap and they worked fine. Their AI was still rudimentary but there is no reason they can’t be implemented other than that the devs are focused on 2.0 priorities right now.
Once 2.0 is out they will be putting all their focus on bandits for the 3.0 release later this year.
this is encouraging. if you are saying bandits are in a "playable" state already, then there is a good possibility they will be able to stay closer to the roadmap timings.