PC v1.x Developer Diary

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Small towns in RWG now have some rural tiles added as we noticed a lack of POI types in forest as some only spawn in rural. I added a rural percent value, which allows us to scale down the full ring of rurals around smaller towns.

Time is very short for 1.0, so there may not be any additional options added to RWG now. Maybe later.
More country pois would be cool 😎 

I suggested some to laz 

 
DiveBar_01
DiveBar_02
DiveBar_03
VFWBar
ElksBar
StripClub_010

BikerBar_01

BikerBar_02

LateNightChineseRestaurant
AllNightBreakfast



HBD btw Adam! 🎂



-Arch Necromancer Morloc 💀

 
Oooooh I'll add that too the list! And credit you. 

More biker places would be cool. 

 
Question; Is the crossplay just crossplay between consoles or does this also include PC to Console?

If I put up a public hosted server will the consoles be able to connect to it?

Thank you very much in advance.
Cross-play will be for PC, PS5 and Xbox series X/S to all play together, no matter which system you have.

Coming in Q4 2024.

7 more days!!! To die!!! Hahaha

Also its my birthday so... yeah me
Happy Birthday Adam! Have a good one. Your Birthday gift is coming in one week. 🎂

 
Small towns in RWG now have some rural tiles added as we noticed a lack of POI types in forest as some only spawn in rural. I added a rural percent value, which allows us to scale down the full ring of rurals around smaller towns.

Time is very short for 1.0, so there may not be any additional options added to RWG now. Maybe later.
The one RWG change I'd still like to see that should be easy to implement and have a very low chance of introducing bugs is saving a PNG (or JPEG) of the map preview automatically when saving the map. Preferably scaled to whatever resolution is configured in the game, or some standard fixed resolution like 2560x1440 or 4K instead of the small size the previewer displays.

 
I'm guessing you have a xp set to a higher rating.  That is a bit unbalanced right now.  it is better to just do standard xp rate.  Your level will outstrip your loot drastically, and the higher your level the more likely you'll get nasty zombies showing up in pois.
No, standard rate. And irrespective of the XP rate, this is a matter of a tier 2 POI on a Fetch and Clear at my current gamestage producing both an irradiated wight and a quality 1 pipe weapon. Since lootstage is tied to gamestage it will happen for everyone at that GS irrespective of their settings.

 
It was nice to see that legendary things can’t be found in the world, you can only make them yourself, but it was all overshadowed by the fact that they remaine on 6 th quests

sorry for my English

 
It was nice to see that legendary things can’t be found in the world, you can only make them yourself, but it was all overshadowed by the fact that they remaine on 6 th quests

sorry for my English
You can find Q6.  They aren't only available by crafting.  They are just far more rare.

 
not rare , having reached level 100 I already had a lot of them and I didn’t need to make them myself, I’m in favor of excluding them completely from rewards
Then you were lucky or just doing a lot of stuff in wasteland.   I've seen a total of one so far.  Compared to every game before 1.0 having a ton of Q6, they are definitely far more rare 

 
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Then you were lucky or just doing a lot of stuff in wasteland.   I've seen a total of one so far.
iif you just wander around the world and engage in looting, then yes, this is rare, but I like to complete quests, and when you reach 6 quests there are a lot of them (5000 hours in the game)

 
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iif you just wander around the world and engage in looting, then yes, this is rare, but I like to complete quests, and when you reach 6 quests there are a lot of them (5000 hours in the game)
Just because they are in tier 6 infested didn't really mean they are not far more rare.  😀

 
In 1.0 has anyone found the house/mansion that has the cave and lab system under it? It used to be named house_old_tudor01 and looked similar to Taylor Manor. 

Also can someone confirm Navezgane or pregen has the mansion on the hill that is referenced as the resident evil house? Doing my second seed of 1.0 and trying to get these POI's, my first seed had no T5 factories at all. :(

 
In 1.0 has anyone found the house/mansion that has the cave and lab system under it? It used to be named house_old_tudor01 and looked similar to Taylor Manor. 

Also can someone confirm Navezgane or pregen has the mansion on the hill that is referenced as the resident evil house? Doing my second seed of 1.0 and trying to get these POI's, my first seed had no T5 factories at all. :(
That POI is still available, but I can't comment on seeing it in RWG.  There were two POI that were removed.  I think one was house_spanish_01 and the other army_barracks_01, but I'm going from memory and might have those names wrong.  But I know they didn't remove a Tudor POI.

 
That POI is still available, but I can't comment on seeing it in RWG.  There were two POI that were removed.  I think one was house_spanish_01 and the other army_barracks_01, but I'm going from memory and might have those names wrong.  But I know they didn't remove a Tudor POI.


House Spanish 01 was refactored into a new POI I believe.  I don't recall the name but will check when I can.

 
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