PC v1.x Developer Diary

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Yeah, with 'many wilderness POIs' map generation takes around 15 seconds longer for me. 
 

I've tried 5 different seeds with 'many towns' / 'few POIs' / 'all biomes same size' now and in every seed the forest biome only has a few small towns while all other biomes have huuuge cities. Not sure if that's a bug or intentional. 
 

I prefer to have at least one town with T4/T5 building in the forest biome.

 
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I know this is "sacrilegious" that I use a controller but WHY were the controls changed??!!! 

They were perfect & intuitive before. Now I have to hold triangle and then I can hit up on the d-pad to craft.....& Where is the circular mouse reticle? Now I have to hit circle to open the menu, it was square....😡🤬😡🤬😡

Please Pimps, change the controls back to the way they were.

 
I know this is "sacrilegious" that I use a controller but WHY were the controls changed??!!! 

They were perfect & intuitive before. Now I have to hold triangle and then I can hit up on the d-pad to craft.....& Where is the circular mouse reticle? Now I have to hit circle to open the menu, it was square....😡🤬😡🤬😡

Please Pimps, change the controls back to the way they were.
100% concur 

 
Was there a eula before? Or is that new? Not a fan of having a merch ad built into the game. Just loaded it up first time after the update, man I hope we get more faces because I can't make my guy look right, also is moustache 1 is the same as 2? Anyone else getting that? World gen seems a lot better now though. Is there new forest ambience? If so, I'm liking it a lot.

Also noticed I cant craft something immediately, even when I have the materials. I have to either re open the menu or change to a different recipe before it lets me craft.

Interior lighting looks a lot better. Not too dark anymore.

I wish they changed the key racks to leave the door unlocked. Having them locked open after clearng a location is kind of annoying if I opt to fortify the poi, and it just lets zombies in.

I'm honestly starting to think the trash lootpool is kind of overpowered? You get lots of resources, sometimes magazines.

I'm noticing I can't see armor stats when I see the recipe for the new armor, only the required items and the description. It'd be very good if we could.

Got a feral in a tier 2 poi on day 1. That might not be new for 1.0, but that seems like way too much.

Really liking the challenge system. Great improvement.

 
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Damn, I'm getting a 5-10 fps drop when using the burning shaft mod. Was that a thing in A21? I don't remember it

Actually it appears to be any light source, I get the same behaviour with a gun + flashlight mod. Switch to it and instantly get 5-10 less fps which comes right back once I switch to something without a light source

 
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Damn, I'm getting a 5-10 fps drop when using the burning shaft mod. Was that a thing in A21? I don't remember it

Actually it appears to be any light source, I get the same behaviour with a gun + flashlight mod. Switch to it and instantly get 5-10 less fps which comes right back once I switch to something without a light source
No idea honestly, but i have a feeling we are all hyper focused on the fps getting improved in version 1, when I think the main thing they worked on was for downtown areas.  I bet if you go back to alpha 21 you will see the same frame drop from your lightsource as well.

 
No idea honestly, but i have a feeling we are all hyper focused on the fps getting improved in version 1, when I think the main thing they worked on was for downtown areas.  I bet if you go back to alpha 21 you will see the same frame drop from your lightsource as well.


Maybe you're right about A21, it's too much of a pain to roll back and check. Tried to but A21 errors out after having 1.0 installed. I'm guessing if I backup up my save and world and cleared them out etc it would work but I can't be arsed right now, I'd much rather be playing than installing/reinstalling/backing up etc etc.

If it's a new issue I'm sure someone else will report it

Edit: Seems you're right, had A21 on a different machine and see the same behaviour a 5-10 fps drop when using a light source. Guess I didn't notice it before as I feel like A21 had more headroom in terms of FPS above 60 whereas in 1.0, having a lightsource on indoors is dropping me below 60 and making it noticeably less smooth

 
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Has anyone noticed that occasionally when you stop running, your character continues gliding forward for half a second or so? It's nothing too bad, but a couple zombies got some cheap hits on me when I basically kissed them even after letting go of my keyboard. 😛

 
So i go and set up shop in a tiny poi, nothing fancy right but then i look in one bathroom and a wall did not load in, a weird way to begin the game hahaha

20240624155107_1.jpg

 
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