PC v1.x Developer Diary

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I  can't believe that not a single person has expressed absolute OUTRAGE over the New Challenge System!  Is nobody quitting over being forced into this new play style that they have never tried and know know nothing about?  
New challenge system?

 
So Version 1.0?

This means there will be an early access game that tells customers it´s a finished game while it´s technically still in early access as we miss 2 big key features for a truly finished game. Bandits and story. And other stuff like Workshop support and PvP balancing.

Did the cry babies finally win? Do they get a meaningless tag on the game? Well they will switch from crying about early access to crying about how key features are not in a released version and that it takes too long to implement them as it´s now a released game and not EA anymore.

And what about all the stuff that was promised to come as soon as version 1.0 arrives? It´s not in.

Nothing changes with that besides the fact that new players wil think that the game isn´t finished yet despite beeing tagged as finished...
Except TFP had already stated those features wouldn't be required for full release like 10 years ago...

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Except TFP had already stated those features wouldn't be required for full release like 10 years ago...

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And the fact that it was stated multiple times by TFP that those things are planned during alpha don´t count? And that they told us multiple times that Workshop support and PvP Balance are planned for right after release. And now what? Maybe it comes a year after release. Maybe.

I always said take your time, don´t rush the game. But this move is riddiculous now, after telling the people for years that they will take all the time they need and mentioning more than once that bandits are planned before release and now they tell us they are happy with the state the game is in right now? Really? 

 
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And the fact that it was stated multiple times by TFPthat those things are planned during alpha don´t count? I just wish all customers were as forgiving as gamers. It would make my job waaaay easier.
Just because they hoped they could get them in doesn't count as anything. Obviously they would love for them to be in and perfect already, but things don't always work out that way. Just because they had expressed hope that they could get them in earlier isn't a promise. And as you can see from that KS list, they have actually already added several features into the game that weren't promised for a 1.0 release. But you won't mention that because you just wanna spew salt.

I'm forgiving because I paid like $8 for this game, and have more than got my money's worth already. Any new cool stuff they add is just icing to me. Plus, I also have reading comprehension to know that the features you are complaining are "missing" from 1.0 were never promised to be in 1.0 from the beginning. Would it have been cool if they were in? Absolutely. Am I gonna go rage on the forums because they aren't? Absolutely not.

 
And now it will be a 30$ game and people who buy it will get a incomplete game missing key features.

And it´s more than just icing. The balance, be it for traders or finally having an actual endgame (they go to version 1.0 and basically have no endgame that alone is a big no, no) is missing, bandits aren´t in, the RWG isn´t done yet. 

What bothers me is that they obviously suddendly either changed their minds completly from one day to the other, about getting to version 1.0 or flat out simply don´t tell the truth. And they even came up with the reason when releasing that info, they could have just announced it and see how people react, instead of starting of with that story that everyone who knows the game and TFP a little bit will instantly not believe, when no one even asked yet.  If any person near me acts like that, you surely will say they aren´t trustworthy and i don´t see why i should act any different because it´s a company.

 
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And now it will be a 30$ game and people who buy it will get a incomplete game missing key features.


No, if they buy the game today, they get the game as is and everything on the roadmap.  They are not missing out anything that was discussed 5 years ago about adding to the game.

And it´s more than just icing. The balance, be it for traders or finally having an actual endgame (they go to version 1.0 and basically have no endgame that alone is a big no, no) is missing, bandits aren´t in, the RWG isn´t done yet. 


Which is, according the roadmap, still being worked on and planned for release.  Version 1.0 does not mean that this is the final version for the game.  That is just what they are calling Alpha 22.  If they didn't call it version 1.0, we would have A22, A23, A24, A25.  More items are coming down the road in future releases.  They can call it version 100.100.100 for all they can, it doesn't mean that it is final.

 
And now it will be a 30$ game and people who buy it will get a incomplete game missing key features.

And it´s more than just icing. The balance, be it for traders or finally having an actual endgame (they go to version 1.0 and basically have no endgame that alone is a big no, no) is missing, bandits aren´t in, the RWG isn´t done yet. 


When is a game incomplete to a prospective buyer? I remember a lot of players arguing in this forum that A16 was complete und could have been published after some weeks or months of polish. Were they confused? Or was 7days already factually a complete game at that time?

The only people able to argument that **their** game isn't here yet are the kickstarter backers. And for them there is no change at all, they already payed for the game and the features are still missing and on the roadmap, whether this is called 1.0 or alpha22.

 
And now it will be a 30$ game and people who buy it will get a incomplete game missing key features.

And it´s more than just icing. The balance, be it for traders or finally having an actual endgame (they go to version 1.0 and basically have no endgame that alone is a big no, no) is missing, bandits aren´t in, the RWG isn´t done yet. 

What bothers me is that they obviously suddendly either changed their minds completly from one day to the other, about getting to version 1.0 or flat out simply don´t tell the truth. And they even came up with the reason when releasing that info, they could have just announced it and see how people react, instead of starting of with that story that everyone who knows the game and TFP a little bit will instantly not believe, when no one even asked yet.  If any person near me acts like that, you surely will say they aren´t trustworthy and i don´t see why i should act any different because it´s a company.
I'm not sure this conversation is worth the time if you just refuse to accept most of your "missing" features were never meant for 1.0 to begin with.

How do you know 1.0 won't bring this missing balance? Every update has made changes to this, no reason to believe 1.0 won't do the same. Endgame as in, what exactly? A story? Oh yeah, more stuff meant for after 1.0... Same with bandits.......

What isn't done with RWG? They are still iterating on it, but I'd say it is more than good enough for a 1.0 release.

Honestly not even sure what the last part is supposed to mean. Reads like gibberish to me. What did their change their mind from, to? Pretty sure the objective for the last few years is to finish the game. 1.0 is a step towards that.

 
As I said before, the TFP announcement only said that the game was leaving early access and was becoming 1.0.  That's it.  They never stated or implied that 1.0 was gold (a finished product).  They are just changing the state to an official release so that the PC version is official before the console version is released.

Gold is at least 2 years away on the current timeline.

 
So Version 1.0?

This means there will be an early access game that tells customers it´s a finished game while it´s technically still in early access as we miss 2 big key features for a truly finished game. Bandits and story. And other stuff like Workshop support and PvP balancing.

Did the cry babies finally win? Do they get a meaningless tag on the game? Well they will switch from crying about early access to crying about how key features are not in a released version and that it takes too long to implement them as it´s now a released game and not EA anymore.

And what about all the stuff that was promised to come as soon as version 1.0 arrives? It´s not in.

Nothing changes with that besides the fact that new players wil think that the game isn´t finished yet despite beeing tagged as finished...
Yes. 1.0. No longer early access. Not gold. Not done. Continued full development exactly as if we had called it A22 and started on A23, then A24...
Many games leave early access and the devs then continue to improve them. There is nothing weird about this.

 
Yes. 1.0. No longer early access. Not gold. Not done. Continued full development exactly as if we had called it A22 and started on A23, then A24...
Many games leave early access and the devs then continue to improve them. There is nothing weird about this.


Question about how the post-1.0 roadmap will match the current alpha development cycle.

There are currently three post-roadmap releases/goals: "Storm's Brewing," "A New Threat", and "The Road Ahead".

Are these going to be equivalent to new alpha versions? (So "Storm's Brewing" would be A23, etc.)

If so, will there be breaking changes to the code or game mechanics, or will these updates necessarily be compatible with the 1.0 game, with the changes mainly being additional content? (I'm specifically asking for modders like myself, I'd like to know if mods for 1.0 will still work in post-1.0 versions.)

 
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