PC v1.x Developer Diary

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I've always called the Dire Wolf, a half zombie. Because they never attack zombies but they give fresh meat.
Here's hoping both Dire wolf and Grace give rotting flesh in A22, as it's logical AND reduces the over abundance of meat in the world. Heck, halving the meat from all animals would be a step in the survival genre direction.
Heh, I'd love to see less meat in the game but we have a large number of people already complaining that the amount of meat you get from an animal is too little because they like realism.  I can only imagine how many posts we'd see about it if they reduced it.  Lol!

 
Oh hell yeah.

Now we just need to ability to somehow stop having to kill regular wolves. STOP MAKING ME SHOOT THE DOG, VIDEO GAMES.
They could make wolves only attack you if you also get pretty close sort of akin to a true neutral mob, one where you can leave alone and isn't truly hostile unless disturbed or provoked.  Maybe they could kill deers/other passive animals too, and eat the corpses, as an extension to this. That way, we shalln't have to murder the dog if it sees us. Would also add some new dynamics to the animals. You could even use a dead animal as a sort of lure/bait for wolves if you theoretically did want to kill them, but you'd also have to contend with zombies coming for the dead animal. That's just my random idea.

I think the new dire wolf model is pretty cool too.

 
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It will be like L4D2 director with random hordes etc. or just Twitch thing only?

 Exactly and that's my problem with that. Even this orange eyes.  too much similiar xd sorry but looks too much similiar and i'm total against that model (below you can find cod models). It should be reworked because looks too much similiar

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I don't see any problem with the dire wolf.  I think it looks really good.  You can't really avoid similarities with other games because a dire wolf is a dire wolf no matter what game it is in.  It may not be a real animal but there is a common view of what it should look like, so you will have similarities just like you would for real animals.  Nothing wrong with that.

Yeah, that makes sense. I do hope they make some skill changes at some point, though. For the containers, I just meant they still would empty, but we could still interact with them/put items in (specifically for safes, cupboards, etc), and once we put items back in, they could revert back to their unopened variant. I do agree it's a nice feature to have. Thanks for the comment!
Yeah, I think that would be preferred by most players for normal containers.  Not sure if they will consider that, though.

 
Trying to finish an upper tier cave POI with a similar style as the mountain army camp posted on social media.  Recently finished a new modern house that has a fancy great room complete with bear rug and fire place for "steamy" encounters. 😅  After the cave, will most likely work on a few non-questable remnant POIs since we need more of those.

 


 any new poi types (not like, remnants/quest-able but the style or 'setting' of a poi) that aren't in the game yet? 👀

 
I don't see any problem with the dire wolf.  I think it looks really good.  You can't really avoid similarities with other games because a dire wolf is a dire wolf no matter what game it is in.  It may not be a real animal but there is a common view of what it should look like, so you will have similarities just like you would for real animals.  Nothing wrong with that.
You arguments would be right if not : 1. bald skull 2. eyes.   And you can avoid similaries! example: 

Resident evil

image.png

Call of duty

image.png

Cod dog you seen upstair

here dead rising zombie dog. So as you see - there is many options to make one type of animal looking diffrent

image.png

 
You arguments would be right if not : 1. bald skull 2. eyes.   And you can avoid similaries! example: 

Resident evil

View attachment 30089

Call of duty

View attachment 30090

Cod dog you seen upstair

here dead rising zombie dog. So as you see - there is many options to make one type of animal looking diffrent

View attachment 30091
Do you ever quit complaining about small details that are completely overblown in your head? It seems like every post you make is about nonsensical criticisms (especially with your odd complaint about having sandals on the plant fiber clothing set). This isn't your personal blog on what you think would be nice in the game, leave that for the Pimp Dreams board at least.

 
Wait a minute, why should the Dire Wolf be reworked based on its future design?  It looks great as is (though I understand the models we see in the pictures may change prior to release).

The totality of the 7D2D model for dire wolves is not going to make me see COD Hellhounds in this game, they have more not in common than they do in common.

 
Wait a minute, why should the Dire Wolf be reworked based on its future design?  It looks great as is (though I understand the models we see in the pictures may change prior to release).

The totality of the 7D2D model for dire wolves is not going to make me see COD Hellhounds in this game, they have more not in common than they do in common.
Tbh I alway thought the zombie dog should have been a wolf or some heavy rotten skeleton of a dog. The new dog model does the latter for me. 

But the Dire wolf is really cool! I want too see the new zombie bear! 

Hope he's as scary as the Dire Wolf

And I hope they both spawn on horde night!! 

Exodus_-_niedźwiedź_3.png

 
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You arguments would be right if not : 1. bald skull 2. eyes.   And you can avoid similaries! example: 

Resident evil

View attachment 30089

Call of duty

View attachment 30090

Cod dog you seen upstair

here dead rising zombie dog. So as you see - there is many options to make one type of animal looking diffrent

View attachment 30091
Glowing eyes is a common view of a dire wolf and there's nothing wrong with having them.  Bald skull?  So?  This is a zombie game, after all.  It should have some symbolism towards death.  And your zombie poodle looks ridiculous.  If I played a game with that in it, I'd probably not play it again.  It is cheesy and dumb.  As far as the elephants, I'm not sure if you're suggesting they look different or the same but they are extremely similar to one another.  And in either case, it doesn't matter.  These are different games and this game doesn't even have elephants.

There is nothing wrong with the dire wolf.  It looks great.

 
Glowing eyes is a common view of a dire wolf and there's nothing wrong with having them.  Bald skull?  So?  This is a zombie game, after all.  It should have some symbolism towards death.  And your zombie poodle looks ridiculous.  If I played a game with that in it, I'd probably not play it again.  It is cheesy and dumb.  As far as the elephants, I'm not sure if you're suggesting they look different or the same but they are extremely similar to one another.  And in either case, it doesn't matter.  These are different games and this game doesn't even have elephants.

There is nothing wrong with the dire wolf.  It looks great.
Not to sidetrack too hard, but it's worth noting that the zombie poodle is from a terrible port of Dead Rising to the Wii, it's not even canonical.

 
Not to sidetrack too hard, but it's worth noting that the zombie poodle is from a terrible port of Dead Rising to the Wii, it's not even canonical.
Makes sense that it would be from a Wii port.

If any dog can be turned into a zombie dog, then it makes sense that all dogs could be turned into zombie dogs unless a specific breed is somehow immune.  So zombie poodles, zombie chihuahuas, zombie "lapdogs"... they would make sense in terms of realism.  But in terms of a horror game, they just don't belong.  Not unless it is a horror spoof game or something, or perhaps a kid's game where you want it to be less scary.  Definitely not in any true horror game, imo.

 
Makes sense that it would be from a Wii port.

If any dog can be turned into a zombie dog, then it makes sense that all dogs could be turned into zombie dogs unless a specific breed is somehow immune.  So zombie poodles, zombie chihuahuas, zombie "lapdogs"... they would make sense in terms of realism.  But in terms of a horror game, they just don't belong.  Not unless it is a horror spoof game or something, or perhaps a kid's game where you want it to be less scary.  Definitely not in any true horror game, imo.


I dunno man, zombie dog variety pack actually seems scarier to me than "all dogs become German Shepherds when zombified".

 
Not unless it is a horror spoof game or something, or perhaps a kid's game where you want it to be less scary.  Definitely not in any true horror game, imo.
At the very least 7 Days to Die is knocking on the door of Horror Spoof’s door if not already inside having dinner. Why do you think we have so many repetitive conversations with @Matt115?

A zombie poodle could fit right in tbh…

maybe not as a general enemy but as a special boss of a poi? Hilarious and totally something I could see the pimps doing for the laughs. 

 
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At the very least 7 Days to Die is knocking on the door of Horror Spoof’s door if not already inside having dinner. Why do you think we have so many repetitive conversations with @Matt115?

A zombie poodle could fit right in tbh…

maybe not as a general enemy but as a special boss of a poi? Hilarious and totally something I could see the pimps doing for the laughs. 
All I would say is that if they did add that, I would mod it out immediately.  Maybe someone would find it funny.  But to me, that is just dumb.  Needless to say, I'm not a fan of poodles or any kind of tiny dogs.  But to each, his own.

 
All I would say is that if they did add that, I would mod it out immediately.  Maybe someone would find it funny.  But to me, that is just dumb.  Needless to say, I'm not a fan of poodles or any kind of tiny dogs.  But to each, his own.
True, but Roland have a good point.

Apart from the last few posts that we quoted or had fun around with pets, it would really be good to have something different as an enemy, a challenging one and also unexpected, not only by how it would looks, but with its own behaviour

 
True, but Roland have a good point.

Apart from the last few posts that we quoted or had fun around with pets, it would really be good to have something different as an enemy, a challenging one and also unexpected, not only by how it would looks, but with its own behaviour
Oh, I agree that new enemies would be nice.  But there are so many better choices than a poodle.

 
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