PC v1.x Developer Diary

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Laz: can you tell if we are getting more zeds models revamps? I didn't see that particularly mentioned on the timeline or I missed it.

 
Laz: can you tell if we are getting more zeds models revamps? I didn't see that particularly mentioned on the timeline or I missed it.


I am not aware of any other planned zombie model revamps apart from what has been shown recently on the animal side of things.

 
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@faatal, what are the reasons that the Steam Workshop will appear only at the end of next year? And why is XeSS not planned? Because this has problems with Unity?

 
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New Demolisher skin 

HE LOOKS SO MUCH BETTER than that discount biker dude

View attachment 30403


And I thought the new Spider and Wight were terrifying... Dear lord, the modelers are insanely talented.

Question, though, for anyone that can answer and feels like it: since the red dot on the explosives are a little higher, will the hitbox also be that high, or will it stay where it is, lower on the chest?

 
Is the hitbox for detonation just the little light or is it the box itself?
Should be the box, but I have not swapped it out yet.

@faatal, what are the reasons that the Steam Workshop will appear only at the end of next year? And why is XeSS not planned? Because this has problems with Unity?
I suppose that is when we will get to it. XeSS is not even on my radar, so that would make it not planned. These gfx features don't just drop in. They tend to cause a lot of issues.

 
Old model wasn't horrible but always reminded me like the B team guys from the expendable movies... 😃

The new look will pair better with the solider.
Idk about that , he looks like thing from the fantastic 4 decided to join the SWAT team and strapped bombs on him self

Same arms too XD

Demolisher.png

Thingtvguidecleanwu1.jpg

F1 'nade, 9 smokes... I hope for 2 things : 

- demolishers have a chance to release a smoke screen as they blow up

- revamp the night vision gear and add a thermal scope mod to see through

Would be insane
Probably still just explodes cuz it's rule over cool. 

But that would be really cool

 
Daaaamn, new Demo looking bloody gorgeous- in a horrifying sort of way.

- demolishers have a chance to release a smoke screen as they blow up

...

Would be insane
Seconded. Though I have doubts that it would be implemented.

- And then like 30 seconds later I thought how awesome it would be if Bandits [/Players!?] could get smoke grenades to obscure themselves from non-animal/zombie hostiles.
.. Another thing I don't think would make it in, but sounds cool in concept.

 
Daaaamn, new Demo looking bloody gorgeous- in a horrifying sort of way.

Seconded. Though I have doubts that it would be implemented.

- And then like 30 seconds later I thought how awesome it would be if Bandits [/Players!?] could get smoke grenades to obscure themselves from non-animal/zombie hostiles.
.. Another thing I don't think would make it in, but sounds cool in concept.
Guess we will need to wait for modders

 
Still talking about experimental in late May or possibly early June, nice to see the date range hasn't shifted TOO far since the 1.0 video just yet 🤣

 
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cool; so the New Challenge System will premier as a replacement for the often dreaded opening tutorial!  Sounds like it might be a little more interactive and better integrated into gameplay with incentives for accomplishing optional tasks.  With future potential for enhancement of later gameplay.

 
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