PC V1.1 b4 EXP

Status
Not open for further replies.
Any plans to adjust sleeper trigger?

Because it is getting kinda annoying how everything in the room automatically aggros on the player when certain block threshold is crossed, even while sneaking.

It just discourages me from even trying stealth build and every perk or item that uses it.

 
No Fix to the Forge crafting stack?
Not yet, but the team is aware.

Please rebalance the prices at the traders and in the players' vending machines, some prices are absurd, and some even ruin the game, especially on dedicated servers! 
Could you give some examples, especially those that "ruin the game"?

Any plans to adjust sleeper trigger?

Because it is getting kinda annoying how everything in the room automatically aggros on the player when certain block threshold is crossed, even while sneaking.

It just discourages me from even trying stealth build and every perk or item that uses it.
Yes, Level Design is currently working to reduce some attack volumes.

The sneak/stealth systems may get some additional updates at some point, but nothing currently in the works AFAIK.

 
First - I love this game. Much appreciation to the developers and also for working on it for such a long time. 

However I do have to say, it's 1.0 out of early access. You can't be asking players to restart their entire game and drop all progression just for a few minor POI fixes. I've been playing since about Alpha 18 or 19. I understand restarting from Alpha to Alpha because then, it's a ton of time in between, basically yearly, but 1.0 stable released the 25th of July, and you're asking us to restart already? Knowing what was to come, a lot of players waited until 1.0 Stable, skipping a long-awaited experimental. Basically for nothing then?

Surely it's possible to apply these minor fixes without requiring the player to start the whole thing over. It won't be mandatory when 1.1 Stable releases, right?

Plus, what if bigger updates come? Will the game ever be playable without restarting over and over?

Like I said, I have a lot of love for this game and the devs, I'd hate to think this post of mine could be received as a sort of big negative complaint and nothing positive, it's not - but this issue is something that urgently needs seeing to, and that a lot of users are talking about. As a paying customer, this is disappointing.

 
First - I love this game. Much appreciation to the developers and also for working on it for such a long time. 

However I do have to say, it's 1.0 out of early access. You can't be asking players to restart their entire game and drop all progression just for a few minor POI fixes. I've been playing since about Alpha 18 or 19. I understand restarting from Alpha to Alpha because then, it's a ton of time in between, basically yearly, but 1.0 stable released the 25th of July, and you're asking us to restart already? Knowing what was to come, a lot of players waited until 1.0 Stable, skipping a long-awaited experimental. Basically for nothing then?

Surely it's possible to apply these minor fixes without requiring the player to start the whole thing over. It won't be mandatory when 1.1 Stable releases, right?

Plus, what if bigger updates come? Will the game ever be playable without restarting over and over?

Like I said, I have a lot of love for this game and the devs, I'd hate to think this post of mine could be received as a sort of big negative complaint and nothing positive, it's not - but this issue is something that urgently needs seeing to, and that a lot of users are talking about. As a paying customer, this is disappointing.
The game may be out of early access, but it isn't final.  Until the roadmap is finished, you can expect the normal alpha updates.

 
The game may be out of early access, but it isn't final.  Until the roadmap is finished, you can expect the normal alpha updates.
What is final then? This makes 1.0 meaningless. Why even take it out of early access in the first place if you're recommending players to start up again after not even 20 days? Why play the game at all? It shows little regard for the userbase experience.

As an addendum, you can go on to the Steam comments for the news post about the 1.1 update and see what I'm talking about. There's a lot of dissatisfaction. Often with user comments, I feel it's excessively negative and that often people just love to be really loud about very subjective complaints - but this I totally understand getting worked up about. The whole charm of the game is the player progression - going from easily getting overrun by slower groups of 3 zombies versus mastering the apocalypse, and it takes time and it takes a certain amount of healthy grinding, but you get there. Players who started 1.0 Stable thinking they were safe from restarts, what? They should throw 40 hours away without a second thought? What about working on elaborate bases? Extensive resource gathering?

 
Last edited by a moderator:
We don't expect to see any game breaking issues with old save games, but we always recommend starting a new game. Not only for various bugs that "may" occur, but for the benefit of new or updated content such as art, POI's, and/or RWG algorithm updates.


Any chance of a response to my query?
Was answered before you asked.

No one is forcing you to restart. It is simply a recommendation.

 
Because it is getting kinda annoying how everything in the room automatically aggros on the player when certain block threshold is crossed, even while sneaking.


It would be nice to add a loud audible floorboard creak, or smashing glass sound (etc.) to show why/when this is happening.

-Arch Necromancer Morloc 💀

 
Gotta say "no one is forcing you to restart" is a pretty lousy way to address a valid customer complaint.


Schwanz's tone can't be conveyed through text, but I'd say he was being very straightforward and not condescending or anything.

Most of the changes that are made to POI's won't be reflected in an already-generated world. We get to decide whether or not it's worth it to restart a game to experience the changes. Other changes don't care, and will be live even in an old game.

I personally don't want the POI additions to ever end, so I'm happy to make the decision to restart or not. Most often I don't restart unless I see something utterly cool that want in my game.

-Arch Necromancer Morloc 💀

 
What is final then? This makes 1.0 meaningless. Why even take it out of early access in the first place if you're recommending players to start up again after not even 20 days? Why play the game at all? It shows little regard for the userbase experience.

As an addendum, you can go on to the Steam comments for the news post about the 1.1 update and see what I'm talking about. There's a lot of dissatisfaction. Often with user comments, I feel it's excessively negative and that often people just love to be really loud about very subjective complaints - but this I totally understand getting worked up about. The whole charm of the game is the player progression - going from easily getting overrun by slower groups of 3 zombies versus mastering the apocalypse, and it takes time and it takes a certain amount of healthy grinding, but you get there. Players who started 1.0 Stable thinking they were safe from restarts, what? They should throw 40 hours away without a second thought? What about working on elaborate bases? Extensive resource gathering?


You won't get an argument from me about the version number.  It is believed by many of us that they were required to take it out of early access and call it 1.0 for console to be released.  The roadmap makes it clear that it is not a final gold release until they finish everything listed there.  The number makes people have certain expectations that just won't be valid yet because it isn't gold regardless of being 1.0.

Gotta say "no one is forcing you to restart" is a pretty lousy way to address a valid customer complaint.


You do not have to restart, so the concern about restarting isn't really valid.  You simply do not restart.  However, they have made it clear that there are still major updates coming and a restart may be unavoidable if you update to the latest version. 

 
Schwanz's tone can't be conveyed through text, but I'd say he was being very straightforward and not condescending or anything.

Most of the changes that are made to POI's won't be reflected in an already-generated world. We get to decide whether or not it's worth it to restart a game to experience the changes. Other changes don't care, and will be live even in an old game.

I personally don't want the POI additions to ever end, so I'm happy to make the decision to restart or not. Most often I don't restart unless I see something utterly cool that want in my game.

-Arch Necromancer Morloc 💀


Regardless, the game has been in development for over 10 years. When you take the damn thing out of early release, there is an expectation that you're going to finally get the whole game. Saying "restarting is optional" is not really so because otherwise why apply these fixes and updates at all, if they're optional? It's major content that the client is going to miss out on - by the dev's own words, "heavily recommended" - obviously you don't want to keep restarting your progress over and over, so you're forced to miss out on content that you paid for.

As well as, I gotta say, plenty is said by not saying. I tried to convey my message respectfully and with the respective decorum - before getting to the issue, I expressed the appreciation I have for this game and the work that was put to it - which is more than you can say for comments like @Kreivi01's up there, which goes

"how about u actually fix something important?"

Seems rather like a horse stumbling out of a barn, no? I tried to give more context than that. But I get a blank sort of

"we already answered your question. No one is forcing you to do anything"

And no respect given to the obvious inconveniences had in the first place, of getting locked out content through no fault of my own, which I'm not the only to voice concerns about.

You do not have to restart, so the concern about restarting isn't really valid.  You simply do not restart. 


Not at all - two major points.

1. I'm getting locked out of content that I should be getting - or I gotta restart 40+ hours of progress. No complaints if it's alpha, but this is not alpha anymore. Factors like console availability do not concern me. When you make it 1.0, you're creating an expectation, under which I start a new game and don't expect any need at all for a restart after that.

If the content isn't worth a restart, why do the devs say "it's strongly recommended"? POI stuff seems pretty important.

2.  How many more such updates will there be? Plenty, by the look of it? With 20 days apart? How much content would that, then become? Certainly not small anymore.

Again, I'm not trying to make a huge deal out of this, it's not the end of the world, I'm not trying to clog the thread with my comments, but it's a pretty pesky thing to have to work around. Is it not? I expected at least a little bit more regard from dev spokespeople, because like I said, I'm not the only one locked out content after putting a lot of time into this game. Just takes one peek into the Steam page to read user complaints.

 
Last edited by a moderator:
First - I love this game. Much appreciation to the developers and also for working on it for such a long time. 

However I do have to say, it's 1.0 out of early access. You can't be asking players to restart their entire game and drop all progression just for a few minor POI fixes. I've been playing since about Alpha 18 or 19. I understand restarting from Alpha to Alpha because then, it's a ton of time in between, basically yearly, but 1.0 stable released the 25th of July, and you're asking us to restart already? Knowing what was to come, a lot of players waited until 1.0 Stable, skipping a long-awaited experimental. Basically for nothing then?

Surely it's possible to apply these minor fixes without requiring the player to start the whole thing over. It won't be mandatory when 1.1 Stable releases, right?

Plus, what if bigger updates come? Will the game ever be playable without restarting over and over?

Like I said, I have a lot of love for this game and the devs, I'd hate to think this post of mine could be received as a sort of big negative complaint and nothing positive, it's not - but this issue is something that urgently needs seeing to, and that a lot of users are talking about. As a paying customer, this is disappointing.


Agree 100%.  Been playing something like A8 (back when it was Minecraft looking) so I wait until 1.0 STABLE to start playing, have 5-6 hours in and now they are saying it needs a restart?  Why can't you implement a POI reset like when you do missions so any updated POI is updated to the new one?  Seems like a much better idea than a restart.  Makes me think this is just another Alpha with a 1.0 slapped on it. 

 
[SIZE=14.6px]No[/SIZE]t at all - two major points.

1. I'm getting locked out of content that I should be getting - or I gotta restart 40+ hours of progress. No complaints if it's alpha, but this is not alpha anymore. Factors like console availability do not concern me. When you make it 1.0, you're creating an expectation, under which I start a new game and don't expect any need at all for a restart after that.

If the content isn't worth a restart, why do the devs say "it's strongly recommended"? POI stuff seems pretty important.

2.  How many more such updates will there be? Plenty, by the look of it? With 20 days apart? How much content would that, then become? Certainly not small anymore.
1. You will always need a new map if you want new POI or most POI updates and you can probably expect to see POI added after the game is actually gold, which means new maps when they do so is you want those.  New POI don't magically appear on an existing map.  You can, of course, edit your map in world editor and update it to include the POI and then use chunk reset so those updates appear in your save.  No need to miss out on the is you really want them in an existing save.

2. They will continue to update until gold (see roadmap) and there will likely be bug fix patches released after gold and likely stuff like new POI (the last isn't confirmed and it's only my guess).  You have a choice here. Knowing that there will continue to be updates, you can wait until gold to play the game, or you can play the game and restart each version to get the updated stuff (you don't even have to use experimental), or you can stay on an older version until your current game ends and then update, or you can update and keep playing your current game even though you may not have all the new things, or you can update your map and save as I mentioned above.  But no matter what option you choose, the game will continue to get updates that may require a restart in order to get all of those changes.

Agree 100%.  Been playing something like A8 (back when it was Minecraft looking) so I wait until 1.0 STABLE to start playing, have 5-6 hours in and now they are saying it needs a restart?  Why can't you implement a POI reset like when you do missions so any updated POI is updated to the new one?  Seems like a much better idea than a restart.  Makes me think this is just another Alpha with a 1.0 slapped on it. 
It is still alpha, yes.  It is not gold. 

And you can reset a POI using chunk reset and it should update to include the new POI changes.  It just will not add new POI to your map.  For that, you would need to use the world editor.

 
Gotta say "no one is forcing you to restart" is a pretty lousy way to address a valid customer complaint.
Sounds like a great way to respond. It is just a recommendation.  You do not have to restart. This is still an experimental release.  This is a dev team that is on top of bugs and always fixing and adding new content. Maybe look at it as a positive.

 
Gotta say "no one is forcing you to restart" is a pretty lousy way to address a valid customer complaint.


Yeah, "no one is forcing you to restart" but you ain't goin get the benefit of all the @%$# that was broken that was fixed since we went Gold. 

How about a real answer?  Perhaps work on a chunk reset or all chunks reset except ones with bed rolls or make detailed OFFICIAL instructions on how to take an old base (chunk) and leveled character and import it into a newly made map with all of the fixes in place. 

See, that is how to do customer service, not just a "sucks to be you" post. 

 
Status
Not open for further replies.
Back
Top