PC V1.1 b14 EXP

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of course, we modders, understand that it is necessary to follow the changes in the main code.... but does anyone know how to do this? or maybe it was announced somewhere?
I want to have to factor in changes, but i did not find any mention of changes in the changelogs  :help:
Basically you have to go into your mod, and trouble shoot it.  The Fun Pimps aren't going to release the code change log.  Although they probably have notes in the code itself.

But they are really under no obligation to let modders know what changed.  TFP make the changes to the code, and the modders come in and make the necessary changes to the mods. 

 
Basically you have to go into your mod, and trouble shoot it. 
thanks cap...


it may be difficult to understand through a translator, but I'm just asking - if anyone has solved this problem or maybe there is a description of a new way to load user resources somewhere, because the old one doesn't work.
I'm not even talking about developers at all...

 
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thanks cap...


it may be difficult to understand through a translator, but I'm just asking - if anyone has solved this problem or maybe there is a description of a new way to load user resources somewhere, because the old one doesn't work.
I'm not even talking about developers at all...
My assets load just fine. It's likely just any dll mods are broken and those are causing issues. Dan's error might be from some custom dll he is using.

 
I highly agree. T6 is a hard enough quest that it should be at least the one way to get max quality stuff as loot and that would be enough for me.


Yeah, removing Q6 items from loot entirely feels pretty wrong, NGL. Give me a reason to be excited!

Yet another odd change to fix with a mod, sigh.

 
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thanks cap...


it may be difficult to understand through a translator, but I'm just asking - if anyone has solved this problem or maybe there is a description of a new way to load user resources somewhere, because the old one doesn't work.
I'm not even talking about developers at all...
You might want to bring up the question in the mods discussion and requests forum.  You will find more modders there who might not be looking here and may be able to help.

 
You might want to bring up the question in the mods discussion and requests forum.  You will find more modders there who might not be looking here and may be able to help.
Yes, i have already puzzle out the problem thanks to the answer of "bdubyah".
It is very good that he did without philosophical reasoning about who owes what 😉

 
Мне бы очень понравились дикие и радиоактивные зомби: волки, собаки, медведи и демоны. 

Жаль, что зомби-медведи не появляются на кровавых лунах. 
TFP, you know what to do😈 Bears would be a nice addition to the horde.

 
A certain Australian Youtuber will be happy as a cucumber about this change.
Yes he will indeed, in one of his latest videos he was talking about powered doors and he mentioned 75 but i could see his screen showing 75 and not 55 as he was using the previous version

 
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  • Increased price of #mind_wipe and #newbie  
  • #newbie is now an Extra.  
Hey guys, I wonder if someone could  tell me what  these two things are. I can't find mind_wipe and newbie  from wiki and the game, and I try to translate the News into our language.
 

 
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Hey guys, I wonder if someone could  tell me what  these two things are. I can't find mind_wipe and newbie  from wiki and the game, and I try to translate the News into our language.
These are both Twitch integration commands.

mind_wipe resets your skill points, similar to the Forgetting Elixir, and newbie makes the player a level 1 character.

 
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Have they fixed the Drawbridge sync issue where the drawbridge is supposed to be down but only the supports are?  It's super annoying.

 
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