Can’t speak for the OP, but I can say that I also have big issues with fps on later horde nights, and mine is indeed set at the default 8. It was fine for the first couple, then really plummeted for the following blood moons. It’s pretty much a slideshow at this point. Also in the wasteland in general it sometimes gets noticeably choppy, more so in cities. Not sure if there’s any settings I can try to help it, but hopefully they can optimize in some way to where the default settings can maintain a decent frame rate in those two areas.How many zombies did you have it set to during horde nights that can be alive at the same time? I honestly wouldn't go more than 10 enemies per player on Console. It also states in the blood moon enemy count setting to change it at your own risk which can drastically decrease performance. Is it set to the Default 8 zombies at once or did you crank it up all the way to 64?
Could you, or someone else, please post a picture of the Video Settings (in the QUALITY page) so we know what's on consoles. Also, which console (PS5, Xbox series S or Xbox series X)? That might help as other people could help you choose the best settings.Can’t speak for the OP, but I can say that I also have big issues with fps on later horde nights, and mine is indeed set at the default 8. It was fine for the first couple, then really plummeted for the following blood moons. It’s pretty much a slideshow at this point. Also in the wasteland in general it sometimes gets noticeably choppy, more so in cities. Not sure if there’s any settings I can try to help it, but hopefully they can optimize in some way to where the default settings can maintain a decent frame rate in those two areas.
We don't have a quality tab. I'm pretty sure all that we have are motion blur and FOV, UI scaling. I can get a screenshot later if no one else posts one.Could you, or someone else, please post a picture of the Video Settings (in the QUALITY page) so we know what's on consoles. Also, which console (PS5, Xbox series S or Xbox series X)? That might help as other people could help you choose the best settings.
Hmm...maybe the Wasteland biome has something to do with it, but I'm not sure though so please don't quote me on that lol. Also, doesn't the Wasteland constantly spawn zombies at night time more so than all of the other biomes in the game? I'm no dev or expert, but maybe there's a lot of factors coming into play where the Wasteland biome which causes higher spawn rates for zombies, on top of horde night taking place in higher populated areas like big cities could possibly be a factor to why the frame rate is taking such a nose dive?Can’t speak for the OP, but I can say that I also have big issues with fps on later horde nights, and mine is indeed set at the default 8. It was fine for the first couple, then really plummeted for the following blood moons. It’s pretty much a slideshow at this point. Also in the wasteland in general it sometimes gets noticeably choppy, more so in cities. Not sure if there’s any settings I can try to help it, but hopefully they can optimize in some way to where the default settings can maintain a decent frame rate in those two areas.
When dedicated server come to Console, you'll be able to play with more than 2 players. With that said, as far as the Series S goes for hosting online multiplater games, it just doesn't have the RAM capabilities to host more than 2 players. The Series S comes with 10 GB of RAM and then when you factor in the Operating System and System Files, that's about 3 GB right there. The more players you have, the more RAM it needs to allocate per player. Keep in mind, when you host an online game, it's using your Series S as a virtual server to host that game, meaning it's using that Console's hardware such as CPU, GPU, RAM, etc. And if I had to guess, the Series S would need at least 8 GB of RAM to host 4 players plus being able to leave some headroom for the Memory/RAM.Anyone know if series s will ever get more than 2 player hosting just feels weird that I can't host more than 1 friend for multiplayer
It is most noticeable and consistent in the wasteland, so I agree there is probably something with that biome specifically. I think if I had a horde base there, it might blow my console up.Hmm...maybe the Wasteland biome has something to do with it, but I'm not sure though so please don't quote me on that lol. Also, doesn't the Wasteland constantly spawn zombies at night time more so than all of the other biomes in the game? I'm no dev or expert, but maybe there's a lot of factors coming into play where the Wasteland biome which causes higher spawn rates for zombies, on top of horde night taking place in higher populated areas like big cities could possibly be a factor to why the frame rate is taking such a nose dive?
With that said, I recently just finished a Day 56 horde night with a Gamestage of 130+ in the Pine Forest and didn't have any major slowdowns with the frame rate. And is it possible that it might be due to the biome and location you have your horde base in that's causing the frame rate to slowdown for you? And lastly, are you playing offline solo or online multiplayer with other people? In my honest opinion, your best bet is to start documenting it with recorded gameplay footage, list the platform you're currently playing on (PC/PS5/X|S), map, biome, location, day, gamestage, blood moon count, etc to better help the devs locate the source of the problem on what's causing the frame rate to slowdown during horde nights for you.
Cheers! ☺
Not sure, but I currently have my Chunk Persistence set to "Medium" and haven't had any issues during horde nights so far.There was a chunk persistence option when starting a new game, which is set to “very long” by default on ps5(it’s unlimited on my pc). I don’t know if lowering that would do anything at all performance wise, or if that’s strictly only related to save file size which it mentions in the description. I could try it the next time I start a new game.
Still got a lot of stutter or hitching. It felt a lot better but anywhere that was 'busy' was having issues. After my multiplayer session I went into solo and it was also a bit better until I went to highrise "7 days hotel" or something like that. I got 10 fps the entire time I was there. After 10 mins of that I hated life. Ended up scrapping everything rather than looting to get out faster....LOVE IT! I will play after work and really hopeful that the hitching/lag/stutter is more manageable. It was so bad even in single player, lots of broken legs and infections that I wouldn't otherwise have gotten x.x
I agree with the cities thing. ~10fps the entire time clearing the 7dayshotel or whatever it was called. (Xbox One X)Can’t speak for the OP, but I can say that I also have big issues with fps on later horde nights, and mine is indeed set at the default 8. It was fine for the first couple, then really plummeted for the following blood moons. It’s pretty much a slideshow at this point. Also in the wasteland in general it sometimes gets noticeably choppy, more so in cities. Not sure if there’s any settings I can try to help it, but hopefully they can optimize in some way to where the default settings can maintain a decent frame rate in those two areas.
I'm sure that you meant to write, Xbox series X.I agree with the cities thing. ~10fps the entire time clearing the 7dayshotel or whatever it was called. (Xbox One X)
Are you aware of this bug?Should this still be an issue in V1.1 ..
V1.1 will have a bug report feature for console, which would grant us access to the output log and see what is going on on your friend's end, so this can be addressed rapidly.
Hi, I'm already confused, I updated my server to 1.1 exp because of the vehicle problem, does this version 1.0 b336 solve that problem? I don't know if I should go back to 1.0 again or wait for the stable 1.1. I'm going with the second option, but I see that some players from other platforms can't log in to 1.1. Mm, will it take a long time for the stable 1.1? Or should I go back to 1.0? Thanks.
Uh oh. It looks like she needs an Animation Event Bridge.6 hours ago, ammonitia said:
Are you aware of this bug?