Or at least let lockpicks boost up to 25, so people can at least get to workstations to make lockpicks WITH.
You missed that workbenches can be crafted from day 1.
Or at least let lockpicks boost up to 25, so people can at least get to workstations to make lockpicks WITH.
You missed that workbenches can be crafted from day 1.
Wait, what? Are you saying Workbench Crafting is no longer tied to Forge Ahead magazines? I didn't see this coming.You missed that workbenches can be crafted from day 1.
I don't seem to have that issue, mine is currently off (has been since day one of V1.0)...Maybe the bug isn't affecting controller?Didn't see anything about the sprint toggle being fixed, cause it's broken and always is on regardless of settings. Hopefully it's fixed or will be soon. Has been happening to me since the start of experimental even though I did a complete clean install and deleted everything relative to 7D2D.
"Removed required held item from harvest challenges " Great change there!
Are you asking why it doesn't affect armor? It just isn't ready yet. They said they plan on it affecting armor. And it does affect weapons, at least my spear.How about DYE only affects tool appearance and works on nothing elsenot even armor sets or weapons ?
Never liked flash updates where theres no patch notes, always keeps me in suspense LOLapparently
I would assume since dyeing weapons was a previous thing in earlier builds, it carries over. So yes, I think it's just not implemented yet in the experimental buildAre you asking why it doesn't affect armor? It just isn't ready yet. They said they plan on it affecting armor. And it does affect weapons, at least my spear.
Patch notes are in the first part in this topic, including for this hotfix.Never liked flash updates where theres no patch notes, always keeps me in suspense LOL
I would assume since dyeing weapons was a previous thing in earlier builds, it carries over. So yes, I think it's just not implemented yet in the experimental build
Was meaning ab the 500mb update that just dropped now, unless that was a continuation of this current hotfix from yesterday.Patch notes are in the first part in this topic, including for this hotfix.
It still works for spears. I haven't tested on other weapons. If it doesn't work on others, that seems like a bug. No reason to remove it and the weapons haven't changed, so no need to redo it either.
That's the 313 version that is in red letters on the first post.Was meaning ab the 500mb update that just dropped now, unless that was a continuation of this current hotfix from yesterday.
Agreed, not a well thought out change at all.why, what is the purpose of this change? as others have pointed out this ruins the perk for people playing it normally, and min maxers will just stop at 14 and hoard a fat stack of forge ahead books until they can max it.
please revert this change and come up with a better solution
sorry. Could you please tell me how to update multiserver to b312?
I was able to change to b309 a few days ago.
Even if you follow the same steps
I'm still using b309 for now.
app_update 294420 -beta latest_experimental
Is this wrong?
I also encountered the same problem.
After updating 7dtd to the latest version using steamcmd on ubuntu, the path setting doesn't work for some reason and it is placed in the default "/home/xxx/Steam/steamapp/comon/7 Days to Die Dedicated Server".
I have confirmed that the latest "b313" works when started in the above directory.
If you want to maintain the world, you need to carry xml etc.
They said that should be fixed. I haven't experienced it yet in 1.0, but I'm only just starting tier 4 quests.Are there still issues with switches not working?