iejen
New member
The fact that you want it should not mean that everyone else is forced to have it.Sorry, I want my Horror aspect as well.
The fact that you want it should not mean that everyone else is forced to have it.Sorry, I want my Horror aspect as well.
You know how I know you don't know what you are talking about? The first line: You will never change the mind of an anti-underground player.KingSlayer, You will never change the mind of an anti-underground player. They do not understand that we build underground to hide partially from danger not to stay safe at all time.
I spend about 95% of my time above ground.
But I want my resources to be safe in my homebase.
If a landclaim block would stop spawning of zombie's it would be fine for me aswell.
In that case I would stay in my above ground base without risking to have everything I build being destroyed.
Just put a wall large around it large enough to not have them sense me immediately.
Same goes for the 7th day horde.
9/10 times I fight the horde.
But sometimes i'm just busy with something else.
Or I log of a multiplayer game after blasting all my ammo on day 7.
And the day after I log in a multiplayer game at 21:50 on day 14.
In that case I am forced to hide.
Forcing me to die over and over ruins gameplay.
But they will never see it like that.
Because it's not their way of playing, so they hate it.
If TFP do not give their players a location to stay safe (even for a few hours) they will lose a big part of their playerbase.
Also, making underground more dangerous will not stop logging of a MP server at 21:00.
PS: Underground base haters will say; "In real life zombie outbreak you would not dig a hole".
But they forget that in a real life zombie outbreak human flesh can't smash a cement wall.
But that's none of my business.
Bottom line, A16 rocks gameplay wise.
Can't wait to play A17.
Small learning curve but i'm still hyped!
- - - Updated - - -
1) We have AC's !
2) We have electricity!
3) We haze hazard masks!
Seriously?The fact that you want it should not mean that everyone else is forced to have it.
Nope, I clicked on the right one. Or are you trying to say your post wasn't being snarky about someone posting their number of hours played?Hey, you probably miss clicked! This post seems to be what you were referring to..
If you aren't wanting the horror aspect, then playing a Survival Horror game probably isn't the best game for you to be playing.The fact that you want it should not mean that everyone else is forced to have it.
I'm not upset in the least. Year after Year, Build after Build, I'm getting everything I've read and TFP said they would give me by purchasing the game. :tickled_pink:@Gnomaana I understand your point.
It's not about the underground.
It's not about being safe all the time
It's about having the option to be able to have a safe homebase if you wish.
Just gave my opinion. Y'all shouldn't be mad :miserable:
Not really. Just never assume there are words in a dev's statement that aren't there. Unless they use the phrase "we are planning...." go with they are just throwing out ideas.You are right.
It's just that sometimes it is hard to tell what it is just an idea of a dev from what it is an actual plan...
You're cherry picking options. What you want is a specific style of play. That is what modding is for.
- Wishing to be safe sometimes, is different than wishing to be safe always
- Turning god mode on isn't always an option when you are playing mp
- Turning off zombies isn't compelling, when you like killing zombies
- Nobody said that those players don't want to do anything to survive. On the contrary, surviving in this specific game, is not just about zombies.
Turning zombies off (like before horde night) is a game option. One could argue it's a play style but personally I don't see much play in there.Safe play is NOT a play style. Underground living is.
And I don't understand why you think we give a damn how you play. Please quote me a comment where ANYONE asked for underground living to be removed. Go ahead, I'll wait.I dont understand why its a big deal that some people like to live underground in this game. I have started many worlds in 7 days some early on i went underground to get settled and start my journey and many worlds i didnt go underground. But to tell a person you have to play a certain way because its the way you play is completely wrong and unfair. Just because you may think its boring doesn't mean its boring to them. Maybe the way you're playing building the biggest baddest most secure base is boring to the person who likes to build their base underground.
My point is you paid for your game so play the way you want to play. Why should a person on his/her own world affect you.
Yeah, SP/COOP is the way I view it too. With a little raid/revenge killing on the side.While I really do want it to have more horror, I agree that as of this instance it really isn't that scary (well, at night maybe), but I'm sure it will be at some point.
And don't get me wrong, I really do like the underground, I just want something challenging like oxygen depletion on deeper parts of it and such.
And I don't play PVP, it just doesn't fit with this game, for me atleast. I see it more like a singleplayer/coop kind of adventure.
Glad you used "usually" here.-snip-
Didn't think so. We want underground to be fun. And in a survival game, "fun" usually equates with "dangerous".