i see. how about using the full unity software. would that get us anywhere with modify the asset bundles?UABE is the only asset editing tool...
This was suggested in Discord: https://github.com/ds5678/AssetRipperi see. how about using the full unity software. would that get us anywhere with modify the asset bundles?
Probably you are talking about methods, something like repacking assets... No, i think it won't work.i see. how about using the full unity software. would that get us anywhere with modify the asset bundles?
Apologies if there is a very simple answer to this but I'm trying to get the model of a raised bed farm plot... I've downloaded AssetRipper and when I open it in the native program it opens in Visual Studio 2017, and prompts me to sign in - as it is a commercial program.Use AssetRipper.
BC6H and BC7 import support was broken. Fixed the code on github. Here's a compiled variant:n2n1 said:Small bug report:
I tried to change Textures2d in the asset - some replacements were successful, but one gives an error:
I load texture file in format - png.
I restarted everything and tried another file, but the error repeats steadily in this place.
(Win7 x64)
assets from Unity 2020.3.14 (7dtd)
Thanks! It worked.BC6H and BC7 import support was broken. Fixed the code on github. Here's a compiled variant:
https://mega.nz/file/KFgSCZxD#3KqQXH23XaHDdQ70tmkujy7W9vdsQCAnHYEfuP6jPeo
(SHA256: 557C82D3099B781F379A991537DF5A5AF8D3D0C23345B8528A56CD166ABEA232)