Thank you so much!I didn't quite understand what it means to "add a container".Note that UABE only edits and extracts ready-made assets.
You can only add an element (such as a texture or a new entry similar to those that already exist.
(perhaps the author will correct if I use the terminology incorrectly)
What exactly do you mean by "container"?
I'm trying to duplicate an exist entry, in this case, the file type is AnimationClip (0x0000004A) (I'm trying to export raw an exist entry, add a new blank entry then import raw)ahhh....things have changed a lot since I did this....I added separate elements once, but now there are more options for this, but most likely i can't help...
But still - where is this container in the screenshot?
I probably don't even know what a container is now. What exactly do you want to add ? text, texture, sound? or is this "container" a set of files?
Great! Thank you very much! It works! :encouragement: :applause: :cheerful:Yes it's possible - I did it, I don't remember how ....if I remember, I will update the post.I remember that it's not very obvious but it's definitely doable.
UPD:
Yes, here, in this thread, there is an answer to this question:
https://forums.7daystodie.com/forum/...523#post916523
it seems that earlier this was due to the fact that this path was stored in another asset , and some operations had to be done through it.
0 StreamingInfo m_StreamData
0 unsigned int offset = 0
0 unsigned int size = 916680
1 string path = "archive:/CAB-e1e5d51db885da383e5604e5a3c99c0a/e1e5d51db885da383e5604e5a3c99c0a.resS"
If you can export the texture with UABE, importing should cause no harm. Does it only corrupt that specific texture or does the game crash on startup?Hi crazy modders![]()
I'm trying to replace textures in assets (class databases : 2018.4.17f1) but that won't works in game. UABE is using class databases for 2018.4.5f1 and 2019.1.0f3.
My version is not supported by UABE, right? Is a higher version not supposed to work?
There is no other way to do it ?
Have some good modding![]()
Maybe you can follow this threadi need help ,i downloaded UABE and i want to add a 3d object(mesh) to game assets or replace it with an exist 3d object(mesh) so i can see it in the game the problem is : i don't know which asset file should i modify (resourses.asset/shardasset/level/globalgamemanager) also i can add the 3d object to a new unity project so i can find it in the assets files in the unity project data.......how to add this object to the game???? any help will be great thanks"""""