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UABE - Asset Bundle Extractor

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I'm currently reworking the UI and doing some other internal changes. I can't give an estimate on when it'll be ready, though.



Could you give more details? There could be many reasons, such as incompatible types, bugs or invalid input files.
Non Cqp

 
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hi people .. i dont know how to ask for help but i know all of you are busy people and has his lifes but ...i need help with textures edit in sonic runners for android i use uabe to edit it and some assets works in-game but other most importante when you open and edit it not work we in discord think is a *assets protection* that not allow modded textures work but i need any people that can help us with this part you not need to do anything if you dont want only give tips about why dont work. here the discord and game files https://discord.gg/u7BEgXk and files https://gamebanana.com/gamefiles/10436 .. help us please i hope @derpopo can too

///////UPDATE/////

here the unity3d files normal and texture modded all files edited with uabe 2.2 and not work in the game ...to try the files you need the game links into the file

https://www.mediafire.com/file/uu3idxiqujdhcaw/assets_para_7_days_uabe.7z/file

 
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///////UPDATE/////

here the unity3d files normal and texture modded all files edited with uabe 2.2 and not work in the game ...to try the files you need the game links into the file

https://www.mediafire.com/file/uu3idxiqujdhcaw/assets_para_7_days_uabe.7z/file
Okay, the files are here - what's next?

(how can I help you? what's your question?)

UPD:

I have no problem changing any texture (without any tricks)... I do it the usual way.

...hmmm...maybe the game does not accept the format or size of the replaced texture?

What do you see in the game in place of this texture?

 
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ohh thanks ..thanks and sorry .....emmm .... the question is how i can get the texture edit works because ..when you open a unity3d file of the game with uabe and you change the texture ..then you re-compile the file .unity3d in the game not works ...but some .assets into the apk when was edited by uabe works ....i think the chao and characters assets has protection or something that you change the texture not work .... please if can help with this i need to know how edit the texture and it can work in the game ....@n2n1 thanks a lot for you attention:02.47-tranquillity: if you want to try by your self the game is here offline version https://gamebanana.com/gamefiles/10436

 
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Dear friend - you do not need to apologize, just ask specific questions, and be sure-in such a way that a third-party person would immediately understand what you mean. And of course same still times remind, all that concerns work the other game (not 7dtd) i hardly d competent. I can only guess.

By the way, i don't think you're facing any protection...

Do you re-compile these resources using Unity or do you mean saving via UABE?

Please be precise, and don't use jargon-otherwise i can't understand you through a translator :)

I understand that you can not replace the texture, but would be nice to know more details.

Do i understand correctly what you have now:

- You successfully replace textures in the UABE utility, but it's changes are not picked up by the game?

or the game does not accept resources?

And i repeat the question: - what do you see in the game instead of these textures, or the game gives an error when start? Do you change the resolution or texture format?

Of course, i could not understand from what you send - which texture was edited by you and which is original.

I suggest you try this experiment:

- take a original texture from the original resource and shove it (without changes) back.


Will it work?


 
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like this file when im trying to change the texturesnames..by replacing (parachute_01_samsungseries_d) raw with (parachute_01_alaska_d) raw when am done and save it im open the file with devxunity to check it if it corrupted or not all the assets inside the file disappered the pic(https://drive.google.com/open?id=17rcvPwNmcJG4Stcu7ru7Pj_dSyx-CBDe) ......this is the file give it a try https://drive.google.com/open?id=1PAmu_UF_Mz1mtmx2eVrpUWl24VmIBM8K

and thanks
Unfortunately, all i can say - is that i can't open these textures either.

 
Dear friend - you do not need to apologize, just ask specific questions, and be sure-in such a way that a third-party person would immediately understand what you mean. And of course same still times remind, all that concerns work the other game (not 7dtd) i hardly d competent. I can only guess.
By the way, i don't think you're facing any protection...

Do you re-compile these resources using Unity or do you mean saving via UABE?

Please be precise, and don't use jargon-otherwise i can't understand you through a translator :)

I understand that you can not replace the texture, but would be nice to know more details.

Do i understand correctly what you have now:

- You successfully replace textures in the UABE utility, but it's changes are not picked up by the game?

or the game does not accept resources?

And i repeat the question: - what do you see in the game instead of these textures, or the game gives an error when start? Do you change the resolution or texture format?

Of course, i could not understand from what you send - which texture was edited by you and which is original.

I suggest you try this experiment:

- take a texture from the original resource and shove it (without changes) back.

Will it work?
yes *the game does not accept resources?*

look this video can explain better .... first you see the original unity3d file ...then i use the modded .unity3d with texture changed ...and not work the game ....then finally i put the original file in his folder and the game works [video=youtube;-Vtm_7YFJAQ]

 
yes *the game does not accept resources?*look this video can explain better .... first you see the original unity3d file ...then i use the modded .unity3d with texture changed ...and not work the game ....then finally i put the original file in his folder and the game works ...
oh, it's android.... then try the method i described above, it will tell you exactly where to look for the problem.

Either the game just doesn't allow you to change resources or you make the wrong texture.

 
Hello! I wasn't sure if this is the right thread for this. I've spent a lot of time searching the Internet. How does one import the .assets export that UABE creates into Unity itself? e.g. to browse those assets, adjust settings, re-use in another project.

 
Hello! I wasn't sure if this is the right thread for this. I've spent a lot of time searching the Internet. How does one import the .assets export that UABE creates into Unity itself? e.g. to browse those assets, adjust settings, re-use in another project.
UABE pulls out only the textures, sounds, text and models themselves. (and add some back)

If you know what to do with them in Unity - then you can use it there. Only so.

You can also change some settings of the textures in the resource. You can also read and modify RAW-data, but you need to understand what to do with it, and then your capabilities will increase.

 
oh, it's android.... then try the method i described above, it will tell you exactly where to look for the problem. Either the game just doesn't allow you to change resources or you make the wrong texture.
i was try .. but continue the same problem ...i guess is *Either the game just doesn't allow you to change resources or you make the wrong texture.* some of that .

thanks a lot for all you attention dude.

i hope the next update un uabe can help me

but for that a i think DERPOPO need to know the game.

anyways ....just i need to wait i guess.. and i dont have a .tex editor that i can use correctly ..only WITH UABE

 
You first need to determine where the problem is - then look for a solution.

I find it very difficult to get the right information from you, and you probably think the same about me :)

 
You first need to determine where the problem is - then look for a solution.I find it very difficult to get the right information from you, and you probably think the same about me :)
:crushed: dont worry dude ..thanks anyways .. the problem is is difficult to explain ...more if my english is bad ....but another way is if you download the game and you try to mod textures then you can see the problem in first plane but ..you are doing a lot know trying to understand and help me ... :smile-new:

 
Hi,

I was able to run the extractor, and just downloaded the latest Unity free version. When I try to import extracted assets in Unity, it tells me the file uses a newer version and serialization format are not compatible. I am new to Unity.

Any idea ? Thank you !

 
I'm new to this so excuse my stupidity (I also don't know how active this thread is) but is there any plugins to extract material's into tga's like with textures? Thank you for this tool btw I have no idea what I'm doing but it's worked really well for me

 
I'm trying to mod a game (injecting VR), and to do that I need to edit globalgamemanagers and inject the supported VR devices in there. I would like to be able to do that through my own code. It seems like UABE is the only tool for that, and it isn't open source. I have no idea where to start with this.

Is there any chance the source code for UABE could become available? Or that I could get a hint on how to edit this globalgamemanagers file myself?

 
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