I see tint being added to a buff Icon. is this possible?Some suggestions
overstuffed: ui_game_symbol_hunger
limp: ui_game_symbol_brokenbone
wetHead: ui_game_symbol_wet
cozybed1: ui_game_symbol_map_bed
cozybed2: ui_game_symbol_map_bed (with a tint)
cozybed3: ui_game_symbol_map_bed (with a tint)
bioInfection: ui_game_symbol_dysentery or ui_game_symbol_infection
Radiation: ui_game_symbol_radiation
Addiction: ui_game_symbol_pills
StaminaBoost: ui_game_symbol_stamina
You'd probably want to rename them if vanilla buffs are using those specific names already
yep, you can add a tint to the icons. There's some in the UI that use that already, such as the red x for tools required, and the yellow tint when you mouse over a button etc.I see tint being added to a buff Icon. is this possible?
yeah for the individual buff icons this would need to be done in a paint program, the UI tint would apply to all icons in that part of the UII know in the item file you can tint a icon and I know in the block file you can not. Even so it be a small thing to take the icon and tint it then re save it as a different name so you would have two icons.
They are not missing, it just wont show them on the website.I downloaded the version about half an hour ago at most. I tried it and got lots of console errors in which there are missing prefab files. I looked on github and it says it had to truncate the 1,349 files to 1,000 because there were too many. I can't run the mod because of the missing files.
Yea, i miss the old server, so yea, i would be willing, 20 slots. Just wanna know if the files are complete, or gotta add the vanilla prefabs. And does the modlauncher support the full files still. Would be passcoded and what settings do you want? Is it geared to vanilla settings or need to be changed? Oh, and send me your steamid so i can add you as admin mr. spider.Update 11/30/2016
Added +5 hydration to all drinks
Added Duct Tape Book that teaches Duct Tape Recipe
Increased the speed of snow melting
Increased Wild Corn harvest amount to (1-3)
Added Wild Wheat to the Plains Biome where the corn spawns
Redid Engineer Profession Quest #2. Still needs description/name fixed
Added Recipes for Suters, Bone Meal, Nitroglycerin, Bow String, Fishing Line, Sharpening Stone, Lashing
Fixed a lot more recipes or updated the ingredients
Lowered Bone Shiv durability
Fixed some skill bugs
Added Magolis POI Combo Pack-
I have not sorted through them yet to take out the loot stuffed and huge/immersion breaking POI’s. If you see one that’s out of place, to secure or full of too much loot please either let me know the name of it of take some good screenshots of it and post them and I will remove it.
And more stuff that I don’t remember![]()
Download link in main post always has the most current mod version out.
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Also if anyone would be interested in hosting a Official True Survivor Server I would be interested in talking with you. I do not have the time to Admin one myself or I would do it. I can install, maintain and update the code on it for you if you would like but I don't have time to maintain a server community and the mod and have time to play (just not enough hours in the day). Just message me if you have question or are interested.
First post:i just haven't found it in description in first post:
What about unrealistic block updates (updating wooden block to iron, steel, concrete and so on...), do your mod keep this, or remove it?
Its there if you want it pardner lol. I just gotta check some things with spider but im testin it today see how it holds up server side. Hopefully not too many hiccups.@Darkstardragon
I'd love to play on a server, but I'll be honest. This mod requires much dedication and investment to play, because the progression is so much slower. Not a bad thing at all, but I find it very hard for me to start a game if I know the server is gonna be wiped in a week because there is an update. I can understand that Spider is waiting for SDX. All I can help is to give him my limited feedback on the gameplay. But I'm rather tired to run around with a stone axe and no hope of even starting my permanent base. So maybe I'll join a server when the mod is more or less complete. Can't wait!