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True Survival

Ok think I found my most current backup files. Loads up fine but I cant remember what still needed doing lol. So..... that's where ya'll come in. Heres what I got feel free to try it out and tell me whats missing or still needs doing. Magolis Combo Pack is not in this yet. It will be after I sort through the prefabs and remove the immersion breaking/to much loot POI's. Please be sure to post your feed back so I can find where I stopped on updating it and as always thanks for any help.

True Survival Full Server Mod Test Build A15- https://github.com/SpiderJZMOD/True-Survial-A15-JZMOD.git

 
Great to have this on single player again, thanks Spider. The bottom row of inventory overlaps with the tool belt a little bit. Only on day 2 now so will post if i pick up on anything else not mentioned. Thanks for the awesome challenge this mod brings.

 
Good news did some testing on an idea i had and we will now have head shot only for zombies but without effecting PVP. So a bone shiv to the head will kill most zombies but not a player.

 
Spider thx for your help i fixed the issue - the id number was out of the array range so i used a different one. In the end i have BikeNAbox appearing now in Working Stiffs crates. I tried to get them in cars as well but that didn't work and for some reason I get 3 BikeNAbox at the traders instead of vending machines and I have no idea how that happened but I'll leave it as is for now given they do appear in WStiffs crates.

Also looking back at when I was playing your mod the thing I thougt needed tweaking most was the farming system - it just seemed way too involved and was hardly worth the trouble. Perhaps you could simplify that in your next update? I'll swap back prolly from VAlmod when you have an update out.

 
Ok think I found my most current backup files. Loads up fine but I cant remember what still needed doing lol. So..... that's where ya'll come in. Heres what I got feel free to try it out and tell me whats missing or still needs doing. Magolis Combo Pack is not in this yet. It will be after I sort through the prefabs and remove the immersion breaking/to much loot POI's. Please be sure to post your feed back so I can find where I stopped on updating it and as always thanks for any help.
True Survival Full Server Mod Test Build A15- https://github.com/SpiderJZMOD/True-Survial-A15-JZMOD.git


Everytime I log out of a server, I get an infinite amount of Null Exceptions. in addition, after completing the profession quest, instead of getting the next profession quest I get a null exception, and cannot get the next quest line

 
11/26/2016

Update-

Fixed text window sizes

Fixed quest description and information not showing

Added new Head Shot only system that does not affect player’s only zombies

Lowered stick amount from trees

Increased wood from trees

Lowered speed on some zombies that were moving too fast

@Jamdawg

The error when you leave is a know issue that i made a post on a little ways back. Its from the SMX HUD mod. You have to force the game closed from windows. It doesn't hurt anything its from the detailed buffs on the main screen. I sent a message to the creator to see if he ever figured a way out to fix it. As for the Profession Quest i need to know what profession you were when it happen to look into it.

**Updated Header with current download link**

 
Last edited by a moderator:
11/26/2016
Update-

Fixed text window sizes

Fixed quest description and information not showing

Added new Head Shot only system that does not affect player’s only zombies

Lowered stick amount from trees

Increased wood from trees

Lowered speed on some zombies that were moving too fast

@Jamdawg

The error when you leave is a know issue that i made a post on a little ways back. Its from the SMX HUD mod. You have to force the game closed from windows. It doesn't hurt anything its from the detailed buffs on the main screen. I sent a message to the creator to see if he ever figured a way out to fix it. As for the Profession Quest i need to know what profession you were when it happen to look into it.

**Updated Header with current download link**

Hi Spider. I was the engineer class. In addition, my friend, who picked Farmer, also had the same issue. When I make the BoxLunch item for the engineer profession quest, instead of getting the next quest in the line, I get a console NullException error, and the next quest is not given to me. The same problem with the farmer profession. I haven't tried other professions.

 
So, I installed True Survival... And I can't open any container, class briefcase included. No progress bar nor names of the containers when looking at them.

The console tells me "No loot entry defined for loot list id XX" when I try to open anything, XX being a number.

Also, NullReferenceException when trying to place storage crates.

I used to have Valmod installed, but I removed it before installing this mod (removed config and mod folder, cache integrity from Steam to restore files, installed your mod), if this helps.

 
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@Jamdawg

Ok ill look into it. thank you.

@Pyrolusite-

Re download the mod from the same link and reinstall. There was a bug its been fixed.

 
So, I installed True Survival... And I can't open any container, class briefcase included.
I had the same problem, could not open the class briefcase. Some time later Spider posted his latest update, I tried it and this time it worked. Did you downloaded the latest update (from the first page)?

PS oops, ninja Spider was faster.

 
Ok, my little feedback on the first two days on single player. I used normal difficulty, medium spawn and 100% loot.

All in all the game feels JUST RIGHT. Good old True Survival. The food is so scarce I have to eat sham sandwitches (for the first time of my 2000 hours). Cannot kill a pig or a deer with my stone arrows, so chopping cacti, but you nerfed them. I'm playing as an engineer, but already thinking to take farmer next time, hoping that he eats better :) My opinion the food is just right, but it is only first days, lets see how it goes.

Engeneers quest was labeled 'scientists quest', the quest about lunchbox I think.

Venison steak has no icon in the crafting menu.

The head shots some times work, some times don't. I mean some times it takes only 1-2 headshots to kill a normal zed, but sometimes it takes noticebly more. I don't know if bug or intended.

OK, I'll play more tomorrow. Im so happy that you are alive and back, as someone said,

This mod ruined the game for me. Now any other mod that I use is just too easy lol.
 
Is the server still up @ 209.222.2.74:29220 pw:hardcore ? I havn't been able to find/connect. What's the server name currently? If it's not up will it be back up some day?

 
Some more minor bugs:

- Can not 'read' some clothes (blue press boy cap, white baseball cap).

- Isn't spear too cheap, requiring only 1 scrap iron? And when scrapped, the spear returns 3 scrap iron.

- buzzed buff (from grain alcohol) doesn't show it's duration (neither in description, nor on HUD).

- brain matter and animal fat smell, but they don't list it in their description.

- earthworm has no icon.

- getting hot/cold doesn't show the warning icon (I mean the 7C/32C degree). Maybe intended, idk.

How do I fish? I forgot :) Wasn't there a fishing pole recipe? Can't find.

I finally chased a pig into water and it took me unreasonably much effort to kill it. Many spear stubbs and arrow shots. Intended?

Can you make it so Fat guys' and Cop's vomit doesn't damage the terrain blocks (their explosion doesn't). Because taking into consideration how many fat guys we have, the area around you base becomes messed up very quickly.

Engineer's shock stick requires Cop's night's stick to make??? I don't think it is intended, is it?

What is the mining system in the mod? Vanilla?

The new food system is so much awesome! Really enjoing the combination system. Next time I wanna take farmer profession, especially if you make his auto-crossbow scoped.

 
@unlike them-

Thanks for the feed back. Ya the new Head shots system works great for guns but i think it might need some tweeking for melee. Right now its a chance on zombie head hit to proc the head shot damage I think I might have to make a new head shot system for the melee with lower head damage but that hits all the time. This is also why killing animals is harder because they are not effected by the head shot mod. I may need to lower the animals health because i think i raised it for the old head shot system.

The Buzzed buff doesnt show time because type of buff it is thats normal.

Fishing is not in right now. I took the old system out and am waiting on SDX to turn on the new one.

I dont mind doing that to the fat guys vomit. I need to shorten its range also. But the cops vomit i want to destroy anything it touches.

Yes all classes need another class to craft something. I belive they drop of cop zombies too.

Mining is vanilla right now if i remember correctly. On my to do list is to make all stone 10 blocks below the surface will requier steel tools or explosives to mine. So no hidding in holes in early game.

@ EsTygo-

There is no Official Server running right now. If anyone has a server and wants to run it that be awesome. Just post the info here, many players are looking for a TS Server.

@Pyrolusite-

NP

*** Fresh download ready with some Quest and Recipe fixes. Will not break saves.***

 
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I keep playing and writing down issues:

- Bird bath still not working.

- Is wheat in the game? I remember it used to be in the plains biome, but now I can't find it.

- Iron/stone/wood/steelworking skills need their description.

- What are your plans for the traders? Gonna remove them or let them stay?

 
I've found some mini bugs,

1. Localization - Quest.xml : quest_BasicSurvival20_subtitle is mistyped into quest_BasicSurvival720_subtitle, also description.

2. quest.xml : At quest_BasicSurvival2 (Craft a Stone Axe), 3rd objective should be type="FetchKeep" id="rockSmall" value="5", also quest_BasicSurvival12 (Craft a Stone Shovel)

I'll keep enjoying a journey with this hype train. :p

 
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