Plan for new food system-
I have lowered all food drops in loot.
I have lowered drink drop in loot.
Removed Jalapeno
Removed Rabbit, Chicken, Venison, Pork, Bear meats. They are replaced with raw Meat
Added the SDX Tomato and plant
Lowered the chance to find prepared foods in loot
Added new food items Venison Tenderloin, Pork Belly and Bear Flank. You will need to raise your skill in hunting to have a better chance of harvesting these from animals.
Added Hunting Skill- Gain xp by harvesting from animals and as you level earn more from harvesting. Hunting unlocks better knifes to butcher the animals more efficiently.
Added new animal parts – Animal Bladder, Sinew, Hooves
Added Morte Farming-Plants need water to grow and will grow in the rain
The new recipe system allows the player to combine nearly any food items to make a meal.
The more items combined the better the stats on the finished meal. Ex: combining 2 different items will combine their stats and add +2. Combining 3 different items will combine all their stats and add +3. And combining 4 different food items will combine their total stats and add +4 to the finished meal.
Changed all drinks to not remove fire, acid and smelly buff when drank.
Added alternative use (other mouse button) to drinks. This will pour the drink item on the player removing fire, acid and smelly buffs but will not give the stats like when drunk. This action can also be used when not thirsty
Honey will no longer remove bio infection when drank instead I added alternative use for Honey that rubs it on your cuts to remove the bio infection. This does not give the stats like when drunk. This action can also be used when not thirsty
Added farming skill- Gain xp in this by harvesting plants
Added new Over Eating system that will punish players for gaming the wellness system and gorging on to much wellness food over to short a time.