I understand that some of these would not be necessary but they would be fun. The airbow and harpoon gun would be redundant but I think they would be fun the obsidian and glass knives I would love to see in game, I could help with models but not coding if need be I have a few lined up for such an item.If I could I would like to make an early game suggestion for a couple of useful but non-op items:Obsidian: would have to be a new resources, maybe found in the burnt forest.
Obsidian knives: a simple knife that causes bleeding and has badish durability.
Obsidian arrows: arrows that cause bleeding
Glass knife: a very crude shank like weapon made of scrap glass. They are very sharp but break easily.
Glass arrows: just an alternative to stone.
Birch glue: made from birch sap, just as a alternative for glue. Could be used in new arrow or knife recipes "url its used to attach stone arrowheads to wood"
Pine sap: used irl as an antiseptic, fuel source, and to make soap, overall a useful resource.
Firelance: a crude "firearm" that consists of a hollow tube packed with gunpowder and small rocks, nails, glass, or lead shot.
Not so primitive suggestions:
Blackpowder harpoon gun: essentially blackpowder arrow gun, uses bow ans arrow skill.
Bangstick (also called a power head): a more civilized version of the fire lance which is essentially a modified spear designed to kill large gane/zombies. Essential a high damage melee weapon that you reload
Airbow: a crossbow equivalent of the compound bow that uses compressed air.
They are found in the wild normally in the forest on the ground.Can anyone point me in a direction to find carrots in this mod? Need to pick 100 of them to make seed for the quest. Please and thanks
In one of the green biomes, look for clay deposits that have yellow flowers, cotton etc... then look closely for small unatural green colour 'tufts' poking out of the ground. They are carrots. Easy to spot during a storm as their shading is different to the other plantsCan anyone point me in a direction to find carrots in this mod? Need to pick 100 of them to make seed for the quest. Please and thanks
each biome has a wandering trader that looks like an npc with club, the difference is, it's INVULNERABLE. fun thing is, if you're able to somehow 'herd' him and trap him within your base, he can be an awesome zombie's destroyer if a wandering horde coming to your base. can single handedly flatten an entire wandering horde.Got another question. Ran over to the trader and he is nowhere to be found. Does he go on vacation or something lol?
Thanks btw for the answers about carrots guys.
lol nice one!Someone take a screenshot of a carrot growing wildly, i cant find a single one.
Found 1
http://steamcommunity.com/sharedfiles/filedetails/?id=1152443432
you can grind it into flour (stone mill I think), but you may need more than one for itWhat is wheat used for, only recipe is to turn it into seeds.
burn it in the food prep tables to get grainsWhat is wheat used for, only recipe is to turn it into seeds.
Yeah, eating nothing but kabobs, meat pies and washing it down with fruity drinks.@SpiderAfter death I eat only food with 1-2 Nutrition buff and receive Bad Diet :upset: