Hollowprime
New member
That's not even the main issue here.Because a vastly OP player is a bored player.
As e1ghtbit said you can't be overpowered if you don't level.
Have you guys tested the game thoroughly ? On day 28 I've killed about 700 zombies, build a 4 store building and I am stuck on level 40ish because there just isn't enough concrete to upgrade the base . I've stopped gaining enough levels at about level 38 and I'm killing zombies and building a base like crazy.
Whereas in A17 I could build wood to iron to concrete I can no longer do that. Instead I have to use cobblestones to upgrade the wood . Cobblestone contains stone. Stone is a material used for concrete . I need 300% to 400% more stone to build a base that can hold irradiated cops. And frankly there isn't a perk or a book that allows you to gather three times the stone in the previous game. And how am I supposed to gather all those materials if I gain 100% more stone when I max out a perk?
And even using plain rebar frames that's still 200%+ more concrete compared to previous versions even when we count the reduction from the perks.
I haven't even leveled healing perks or farm perks but just the basic cooking.
How am I supposed to survive after day 40 in higher difficulties on solo?
I think you developers don't truly test the hostility and the limits of the game. I think you solely focus on the aesthetics of the game which would be fine ,really . But you want a decent release and that requires a balanced game . And this game is balanced only for a few hours of early gameplay .
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