Scyris
Survivor
You also have to consider that there just is not enough to do to keep you playing for that long, i'm on day 20 in my current dead is dead warrior difficulty run (all defaults other than difficulty and mark air drops to On), and I'm already pretty bored, I got a good base, enough ammo for a army, enough food that I could hole up in there for a month+. I just don't see much of a reason to keep going. Got a t6 steel sledge, and t4-5 for guns I use, which are pump shotgun, ak47, and a pistol. Partly the stat system ■■■■es me off, as I hate the fact if I wanna use pistols which I like I have to waste points in agi that has like no other perk I am interstead in. Stealth just isin't really effective in the game later on, it makes exploring poi's take way to long imo.
The game needs action skills instead, you use handguns? it raises the handgun skill which then the perks unlock at lv 1, 20, 40, 60 and then 80 in the skill. Instead of this stat locked garbage. Darkness Falls mod uses this and it works wonderfully. Handguns, Rifles, Automatic Weapons, Shotguns, Blade, Blunt, Medicine, Armor Use, Athletics, Mining and Construction are the action skills. You raise them by using their related weapons/tools, which then lets you raise perks to improve your use of them, or unlocks other perks, like construction unlocks the workbench and the metal workstation/tailoring station Darkness Falls has. Its a much better experence than vanilla skill wise. Not to mention 3x the spawn rate, zombies with special abilitys, special bosses, a tier above steel for armor/tools/melee weapons and more.
The game needs action skills instead, you use handguns? it raises the handgun skill which then the perks unlock at lv 1, 20, 40, 60 and then 80 in the skill. Instead of this stat locked garbage. Darkness Falls mod uses this and it works wonderfully. Handguns, Rifles, Automatic Weapons, Shotguns, Blade, Blunt, Medicine, Armor Use, Athletics, Mining and Construction are the action skills. You raise them by using their related weapons/tools, which then lets you raise perks to improve your use of them, or unlocks other perks, like construction unlocks the workbench and the metal workstation/tailoring station Darkness Falls has. Its a much better experence than vanilla skill wise. Not to mention 3x the spawn rate, zombies with special abilitys, special bosses, a tier above steel for armor/tools/melee weapons and more.