Day 1 experience.
(1) it seems like anything can infect you, and once you have a 0.1 infection, it will keep creeping up until you die. I may have picked it up from a boar. Not sure. Anyways it's just easier to eat glass, as I'm not likely to find honey/antibiotics day 1 and I'd rather deal with xp penalties than not playing the game due to stamina drain. Plus dying will save me food. So i"m just planning to eat some glass come morning of day 2.
(2) Related to 1, Wrench a toilet twice, check the forums. Wrench twice. Check the forums. I get that being at 50% food and 15.7% infection is supposed to be bad, but but short of never getting hit at all day 1 (which . . . I could probably do if my keyboard wasn't lagging, I'm sure it's a windows issue, since if I switch to the 1080p monitor there's no issue). And the game stops being fun at 50% food, it seems, so I don't care about starving, I don't plan to live that long. I care about keeping my food topped up completely. Anything less than that is failure.
Of course, I do not play iron man, in fact, if I go too long without dying, I turn up the difficulty. I firmly believe that if I don't die once every week or two, the game gets boring. :-D. So I am a lot less hesitant about jumping off the roof than maybe I should be.
Although thinking through what I wrote, I'm now terrified they'll make the dying penalty worse, and it will be back to if you die, just go play another game for half an hour. Unfortunately, the penalty being the game is not fun is a hard thing to balance, which is what all these mechanics kind of do. Your stamina drain is slower and therefore you spend a lot more time watching Youtube while playing. I have no solutions, but this was my day 1 experience.
Game looks great. Love the new lighting. Zombies are creepier. Of course, I don't think the part where their entire body spins 360 degrees when you hit them but the head never stops looking at you is intentional, but it was creepy.
Although . . . was the blood always this cheesy? It's like super bright red, like bright red paint when you hit the zombie. The super realistic/gory zombies and the cartoon bright red blood has thrown me off a couple times.
(1) it seems like anything can infect you, and once you have a 0.1 infection, it will keep creeping up until you die. I may have picked it up from a boar. Not sure. Anyways it's just easier to eat glass, as I'm not likely to find honey/antibiotics day 1 and I'd rather deal with xp penalties than not playing the game due to stamina drain. Plus dying will save me food. So i"m just planning to eat some glass come morning of day 2.
(2) Related to 1, Wrench a toilet twice, check the forums. Wrench twice. Check the forums. I get that being at 50% food and 15.7% infection is supposed to be bad, but but short of never getting hit at all day 1 (which . . . I could probably do if my keyboard wasn't lagging, I'm sure it's a windows issue, since if I switch to the 1080p monitor there's no issue). And the game stops being fun at 50% food, it seems, so I don't care about starving, I don't plan to live that long. I care about keeping my food topped up completely. Anything less than that is failure.
Of course, I do not play iron man, in fact, if I go too long without dying, I turn up the difficulty. I firmly believe that if I don't die once every week or two, the game gets boring. :-D. So I am a lot less hesitant about jumping off the roof than maybe I should be.
Although thinking through what I wrote, I'm now terrified they'll make the dying penalty worse, and it will be back to if you die, just go play another game for half an hour. Unfortunately, the penalty being the game is not fun is a hard thing to balance, which is what all these mechanics kind of do. Your stamina drain is slower and therefore you spend a lot more time watching Youtube while playing. I have no solutions, but this was my day 1 experience.
Game looks great. Love the new lighting. Zombies are creepier. Of course, I don't think the part where their entire body spins 360 degrees when you hit them but the head never stops looking at you is intentional, but it was creepy.
Although . . . was the blood always this cheesy? It's like super bright red, like bright red paint when you hit the zombie. The super realistic/gory zombies and the cartoon bright red blood has thrown me off a couple times.