PC The Offtopic, A17 thread.

I love it how players (me included) get warnings for using the word 'idiot' to describe people who argue against me trying to instigate some open dialogue between devs and their playerbase regarding serious bugs in the last build, yet the official A17 discussion thread has descended into conversation over foreign languages and that flies.
No offence towards you guys discussing it, your topic is benign - just really bizarre standards on here.

Someone said two weeks, someone else said three, I get it theres tight lips from TFP regarding new features but this much silence on the two most serious bugs.

Come on -.-"
It's not that you're trying to open dialogue though.

As I've told you, it's your attitude. Which shuts down dialogue. You're shooting yourself in your foot.

Furthermore there's a bug reporting thread, and they do know about some of the issues. They can't just say when it will be fixed either, it doesn't work that way. They have to find the issue, and they're working with a lot of variables. The best they could do is tell you what their priorities are, what they've fixed.

In fact, there is a list of changes and bugs supposedly fixed in Alpha 16.4, so there you go.

 
Yes that didnt work just made zombies more aimless.

Tried to add the door tag to other blocks to see if i could get the pathfinder to smash a prefered block but doesnt seem to make much difference.

Sidenote didnt realise that the dropped backpack has its own material MdroppedBackpack that has a max damage and explosive resistance.

 
Truly earned

giphy.gif


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No, nothing can be shared on that topic at this time.
Thank you for asking.
And i thought you say something like "It has something to do with the Sleepers"

 
But that's not what happened. You weren't polite. I can see your previous posts, and your rep comments. You have a post edited by a mod for name calling and discussing moderation actions. You got a thread shut down for crying out loud.

You were rude towards others in previous posts, and continue to act self-indignant. That's what I'm trying to tell you.

All I'm asking at this point is that you be respectful to others, and listen to others.

I don't know if you thought I or somebody else was deriding SpacePiggio (I wasn't, but you seem to be indignant for them), but I was simply explaining my point of view.

You then swooped in complaining about people who disagreed. I and others try to explain things, thread gets shut down. Here we are.

Honestly though, I'm not giving you the benefit of the doubt. It appears you're here to incite ire, followed by backpedaling some manipulative spin that you're the victim.

I'm done posting about this, you should be too if you honestly don't understand. It appears you're just baiting at this point, and frankly there's nothing more to be said. If you sincerely don't get it, and haven't gotten it, I can do no more from this point on than to assume you're simply incapable.

Either way I'm talking to a wall.

 
I'm making a new game...voxel based and I'm not gonna have forums or bugs.

I'm gonna call it 7 24 hour periods to pass away!

C'mon guys! We're going streaking!!

IHR 2017/18

 
I'm making a new game...voxel based and I'm not gonna have forums or bugs.I'm gonna call it 7 24 hour periods to pass away!

C'mon guys! We're going streaking!!

IHR 2017/18
lol, sounds familiar.

Is it zombie survival by any chance?

 
How about this for a storyline.

Your this guy called bob and you want to collect call alice but your stuck in an automated telephone service from hell and you need to find the correct route to get patched though.

And there is no hold for an operater only zombie telephone servers.

You need to get phreaky to find your way though the game.

 
Too complicated....my map is only gonna be 1 block in size....insane server speed and no leaks due to optimization! Multiplayer maps will be 2 blocks...but I am meeting with my mom to see if I can squeeze in a block for each new player. But that will be in another iteration or a DLC.

Its gonna be sick!

I will post a video in a few years as soon as I learn how to code and make a video!

Stay tuned!

Ouch

 
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....I dont dislile the community only the attitudes of some members and how they tell others what to do.

<snip>

What TFP should do is explain clearly their stance and what our positions are. Because its for their benefit that they use the community as bug finders/ testers - free work and less load.

<snip>
Just an observation... :)

 
Let me know i will fork the project and port to Logo and make backward compat for zx clones like AZX-Monstrum
No idea what that is...but it sounds awesome!! You're hired...welcome to the team!

Ouch

 
As ive said countless times already, I dont dislile the community only the attitudes of some members and how they tell others what to do.
...

If you think I have an attitude problem then im sorry but thats your issue.
Ouch! Who just threw this book labeled "Irony"?

 
No dissing team members please...it wouldn't be tolerated if we had forums!
I got your back Graphite!
Thanks

We need to optimise more on the block count

To cut it short we went to draw a map and the turtle went beserk

I have enough block data params for x and y but no z

Can we extrapolate x and y to get z ?

 
Ouch! Who just threw this book labeled "Irony"?
I'm not telling anyone what to do...just reiterating forum rules ..if we had one.

Rules is rules...otherwise chaos would follow...Ironically!

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if z is only 1 the problem is solved
Ooooh...you're hired ..Welcome to the team!!

 
Bad news investors have cut funding due to no dlc on account of no multiblock dims.

I am currently working on a logo frontend for clang with a backend targeting zilog.

Goodnews we can keep the IL bitcode intact so i let you work out the ETC on that part of the project.

This will be last message until launch unless the turtle goes beserk again.

 
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