https://pastebin.com/qMNRyVjhCan you post an output_log.txt from one of your crashes?
https://pastebin.com/mZKzj5as
Thanks Sphereii!
https://pastebin.com/qMNRyVjhCan you post an output_log.txt from one of your crashes?
Ok Guppycur, any suggestions?...this stands out...
configfile=D:\7D2D\Alpha17\Darkness_Falls\Darkness_Falls\SaveConfig.xml
2019-03-30T09:16:07 35.610 INF Parsing server configfile: D:\7D2D\Alpha17\Darkness_Falls\Darkness_Falls\SaveConfig.xml
2019-03-30T09:16:07 35.726 ERR Error parsing configfile: GameName is empty or contains invalid characters
2019-03-30T09:16:07 35.726 INF Allowed characters: A-Z, a-z, 0-9, dot (.), underscore (_), dash (-) and space ( )
- - - Updated - - -
...as does this...
2019-03-30T09:15:32 0.603 INF [EAC] Not loading, not started from launcher
Could not open file D:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/resources.assets for read
- - - Updated - - -
...and a few other things.
Maybe your steam install is bad, so every copy you make, is bad. Are you doing a Copy From Local? If so, please re-verify the steam files and re-install the modsOk Guppycur, any suggestions?
I just uninstalled the game and reinstalled it. The same with the Launcher and with the mod.Maybe your steam install is bad, so every copy you make, is bad. Are you doing a Copy From Local? If so, please re-verify the steam files and re-install the mods
What kind of antivirus do you have? Maybe set up an exclusion on the C:\7d2d folderI just uninstalled the game and reinstalled it. The same with the Launcher and with the mod.Still the same.
Can you think of something else?
https://pastebin.com/vAwMf8fu
https://pastebin.com/vAwMf8fu
Thank you!
Bitdefender.What kind of antivirus do you have? Maybe set up an exclusion on the C:\7d2d folder
Did you reinstall the mod after the exclusion?Bitdefender.I have excluded the folder.
Still the same.
This does seem like something is detecting the mods as being bad, and nuking it. Bitdefender or something else.323/5000I just checked something curious.
If I open the Launcher and run "Steam Version" it works correctly. If I do it after having launched the mod, which gives an error, the same thing happens with the version without mods.
I have done it several times. That is, once I have launched the mod it does not work either with the mod or with the "Steam Version".
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at _7D2DLauncher.frmMain.PickModdedFolder() in C:\Users\jkilpatrick\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\7D2DLauncher.cs:line 1780
at _7D2DLauncher.frmMain.txtModdedGameFolder_TextChanged(Object sender, EventArgs e) in C:\Users\jkilpatrick\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\7D2DLauncher.cs:line 3065
at System.Windows.Forms.Control.OnTextChanged(EventArgs e)
at System.Windows.Forms.TextBoxBase.WmReflectCommand(Message& m)
at System.Windows.Forms.RichTextBox.WmReflectCommand(Message& m)
at System.Windows.Forms.RichTextBox.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
7D2DLauncher
Assembly Version: 2.0.80.18955
Win32 Version: 2.0.80.18955
CodeBase: file:///C:/Program%20Files/SphereII%20Software/7D2D%20Mod%20Launcher%20Installer/7D2DLauncher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3353.0 built by: NET472REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3056.0 built by: NET472REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
log4net
Assembly Version: 2.0.8.0
Win32 Version: 2.0.8.0
CodeBase: file:///C:/Program%20Files/SphereII%20Software/7D2D%20Mod%20Launcher%20Installer/log4net.DLL
----------------------------------------
System.Net.Http
Assembly Version: 4.1.1.3
Win32 Version: 4.6.26907.01
CodeBase: file:///C:/Program%20Files/SphereII%20Software/7D2D%20Mod%20Launcher%20Installer/System.Net.Http.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3056.0 built by: NET472REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3324.0 built by: NET472REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3056.0 built by: NET472REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Deployment
Assembly Version: 4.0.0.0
Win32 Version: 4.7.3056.0 built by: NET472REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll
----------------------------------------
AutoUpdater.NET
Assembly Version: 1.4.11.0
Win32 Version: 1.4.11.0
CodeBase: file:///C:/Program%20Files/SphereII%20Software/7D2D%20Mod%20Launcher%20Installer/AutoUpdater.NET.DLL
----------------------------------------
SharpConfig
Assembly Version: 3.2.7.0
Win32 Version: 3.2.7.0
CodeBase: file:///C:/Program%20Files/SphereII%20Software/7D2D%20Mod%20Launcher%20Installer/SharpConfig.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Oh my, I'm so sorry. I did not see your message.Can I just ask when I add new modlets to the Github do they automatically show up in the mod launcher from there original git link....
Sure, take a look here: https://7daystodie.com/forums/showthread.php?106460-Guide-How-To-download-almost-every-past-Steam-version-of-7-Days-To-Die-from-SteamUnrelated to mods but to do with the launcher, but how would I go about downloading alphas older than 8.8? I've heard it's possible but cant see a way to do it on there unless i'm being really stupid
Thanks in advance if anyone knows how
No, I don't limit the size of the display of results. I just checked; one of your mods is under the user "Tallon" only, so if you filter on War3zuk/Tallon, then you won't see another one ( Tallon's Modedd Extras ). If you look under Installed Modlets, do you have one available?