Was EAC enabled? I do believe its updated to 17.2.Good day Sphereii
I have a question .. on WinterProject A 17 on the launcher
I tried to play it in the 2K version and it would not launch .. took better than 20 minutes just to install .. but finally did .. Pre-sync .. Hit play .. the fun pimps screen came up and went away .. got the music .. but only thing I had was a black screen after and waited about 5 minutes and nothing .. is it not compatible with A 17.2 or is it only A 17
Thank you and have a great weekend … the Old Gamer .. :02.47-tranquillity:
I'm sorry, I missed this.Is there a way to download mods to a different hard drive? Steam version is on D drive and when I download a mod it installs in my C drive with no option (that I can see) to change it.
What kind of mod and where do I get it? Is it this SphereII Mod Localization Hook? That makes sense now why it exists lol thanks.It's a vanilla issue, that Sphereii actually wrote a mod for.![]()
Yes, it's the SphereII Mod Localization. Changes the mod into an SDX mod, and allows merging.What kind of mod and where do I get it? Is it this SphereII Mod Localization Hook? That makes sense now why it exists lol thanks.
So how do I use it? Does it need to be copied to every mod folder or it's just added once to the set of installed mods?Yes, it's the SphereII Mod Localization. Changes the mod into an SDX mod, and allows merging.
Through the mod launcher, the SDX hooks will detect it, and compile it. Then you just need to have your partial localization.txt in your Config folder.So how do I use it? Does it need to be copied to every mod folder or it's just added once to the set of installed mods?
Thanks, I will try. I knew there must be some convenient way of doing this!Through the mod launcher, the SDX hooks will detect it, and compile it. Then you just need to have your partial localization.txt in your Config folder.
Through the SDX Launcher, download and add it to your Mods folder for the SDX Launcher, compile, etc.
Sorry for the trouble.Hi guys,
Been using the 7d2d launcher for maybe 18 months and never any issues with it.
Since Im not a big fan of a17 I've still used it to play my favorite mods for 16.4 and it has worked perfectly.
But the other day all of the sudden I got an error message when starting the launcher (sorry, cant remember what the message said) and once the launcher was started all of the installed mods where "red" as not been installed.
Both A17 and A16.4 mods where "red".
I checked my harddrive and they where there and was playable if started manuelly from the harddrive but cant be started from the launcher since launched had them marked as not installed.
I deleted all the mods and reinstalled them (saw it as an oppertunity to clean the harddrive).
Played for a couple of days without any trouble but today the same thing happened again.
Any ideas? I guess I should uninstall the modlauncher and reinstall it?
Yeah, I have changed the install path to D:\games\... due to c: being a very small harddrive but the launcher has been working since i started up until now with that path.Sorry for the trouble.
Are you picking a different path to install the mods, rather than the default C:\7D2D? Maybe the mod launcher is forgetting the setting.
I've heard of this happening and have not been able to track down a source on why it happens. It almost seems like an anti-virus program or something is blocking its configuration file, resetting it.Yeah, I have changed the install path to D:\games\... due to c: being a very small harddrive but the launcher has been working since i started up until now with that path.
The launcher is a great tool and I love it. Never had any problems with it until now.
I think a uninstall and install will fix it but I got curious if anyone had any ideas what gone wrong.
Thanks for the Quick replyI've heard of this happening and have not been able to track down a source on why it happens. It almost seems like an anti-virus program or something is blocking its configuration file, resetting it.
Glad you got it. You were missing a c++ runtime. When the game installed, it must have installed it for you.On a clean installation on a a new OS installation, getting the following error:
"Could not load file or assembly 'SharpSvn.dll' or one of its dependencies. The specified module could not be found."
I have installed to the default Launcher location - hints?
I think I found the issue: I had not run 7D2D from steam before trying to use Mod Launcher. Sorry if I missed this in the instructions somewhere, but if this is the fix, probably worth mentioning.