sphereii
Surviver
You have three options:Sphereii I have a question on changing the xml. Total computer dummy, or a complete idiot about computers. LOL I am planning on downloading the WotW and will use the 7 days launcher. What I want to know is, I hate, really hate the stupid bears, in a15 my son modded them to attack only zombies for me. In a16 I uninstalled 7 days, wiped everything and then reinstalled the game. I haven't yet updated to stable because I can't play the game for a while, shoulder still healing from surgery. Unless I can use the Steam controller.
I would like to mod the bears the same in the WofW mod, and maybe replace, delete, or whatever is needed to not have the irradiated zombies. Can that be done, will it create problems in updates? If they make more changes to a16.4 to a new stable would I have to go into the xml files (or whatever they are) and have them changed again?
Not sure if it is possible to do, so decided to ask.
Option #1:
The Mod Launcher will keep you up to date, and over-write any changes you make. However, you can disable the Refresh Mods Automatically, and make all your changes in the "TempMods" folder instead. This will make more sense when you install the mod.
Option #2:
You could use the Mod Launcher once, to create the folder, download and install the game (needs to hit Play once). Then make your changes as you normally would, and just launch 7daystodie.exe in the new folder, rather than using the Mod Launcher.
Option #3: (more advanced)
Edit the XML that you normally do to remove the bears. Then host the file somewhere, like pastebin.com (never expire). We can than make you a personal configuration, that only you see, that will keep all your files up to date with dwallorde puts out, but your change in that other file will overwrite his, every time. So if you remove the entries in entityclasses.xml, you'll use your own entityclasses.xml, but all his other files. This would be using the "My Mod" functionality in the launcher.
For the steam controller, I'd recommend adding the 7d2dmodlauncher.exe to steam, as a non-steam game. Then, launch Steam in Big Picture mod, and start the Mod Launcher. Your modded games will use your Steam controller (wife uses one).