Evil_Geoff
New member
OH! Thought about how to do custom bridge placements. Add a "Set Bridge Ends" command that can be added to the command queue.
In that Set Bridge Ends command, the user can enter the coordinates of "Bridge End 1" and "Bridge End 2". If used after the create rivers and create flat water processes are done, and after the preview has updated, the user can use the cursor to get the coordinates of a point on one side of the body of water/river, the move to the other side and get that point. The N/S or the E/W coordinate would be the same depending on the orientation of the bridge. Or if you wanted to get fancy, set up a mouse click to populate the point 1 and point 2 positions.
Inserting the "------ Repeat Start ------" and "------ Repeat End ------" commands before and after the "Set Bridge Ends" command would allow the user to determine how many bridges they want, and where to put them.
Then when the Create Main Roads runs, those bridge ends get connected and BOOM! Neat and tidy roads and bridges across water.
I'm not a programmer unfortunately, otherwise I'd start digging into the code to try to figure out how to do it myself. Maybe someone will be inspired to jump on this
In that Set Bridge Ends command, the user can enter the coordinates of "Bridge End 1" and "Bridge End 2". If used after the create rivers and create flat water processes are done, and after the preview has updated, the user can use the cursor to get the coordinates of a point on one side of the body of water/river, the move to the other side and get that point. The N/S or the E/W coordinate would be the same depending on the orientation of the bridge. Or if you wanted to get fancy, set up a mouse click to populate the point 1 and point 2 positions.
Inserting the "------ Repeat Start ------" and "------ Repeat End ------" commands before and after the "Set Bridge Ends" command would allow the user to determine how many bridges they want, and where to put them.
Then when the Create Main Roads runs, those bridge ends get connected and BOOM! Neat and tidy roads and bridges across water.
I'm not a programmer unfortunately, otherwise I'd start digging into the code to try to figure out how to do it myself. Maybe someone will be inspired to jump on this