mr.devolver
New member
I would very much like to do all that and more. The issue with it not working on a server (yet?) as well as vincent reverting to no buffs if you leave the chunk make it less appealing for me to do till i figure that part out. Would be nice to give an npc something to do while you go off and do your own thing, instead of needing to stay at the base.
How about invisible buffs on the player - owner of the NPC, that would re-buff the NPC once you go to him again? It wouldn't solve "do something while I'm gone" issue, but it would probably solve the problem that the NPC loses the buffs while you're gone?
And perhaps the same trick could be used to re-calculate the status of the job you gave your NPC, like while you're gone, you have a buff which remembers that you gave a task to your NPC, time is ticking (perhaps with help of cvars) and when you go back to your NPC, it will check whether or not he worked on the job long enough (check and compare the cvar value) and if he worked long enough, the job will be set to finished and he will just give you the items he gathered. Just an idea, I don't really have enough experience with buffs and cvars yet.