Briston574
Refugee
Yep, I have been doing a 7 days to die mods weekly video series for the last few months. Check em out if you are interested, and want to give/get some feedbackGlad you like them! What do you mean by covering them? Youtube vids?
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Yep, I have been doing a 7 days to die mods weekly video series for the last few months. Check em out if you are interested, and want to give/get some feedbackGlad you like them! What do you mean by covering them? Youtube vids?
Hey! My fishing mod touches none of the UI elements, so that would be all in the darkness falls mod. Most of the time when you have question marks instead of icons, its cuz the icons aren't installed on the client side. Darkness falls as well as my mod have to be installed on the server as well as on the clients trying to play. Be sure you installed both mods on the server as well as your own personal 7dtd files. And anyone who is trying to connect.
Yeah sorry. The mod owner for DF did confirm its with the local install. I have duplicate folders so is likely on my end. Sorry about that. Yes the mod is installed on both.Hey! My fishing mod touches none of the UI elements, so that would be all in the darkness falls mod. Most of the time when you have question marks instead of icons, its cuz the icons aren't installed on the client side. Darkness falls as well as my mod have to be installed on the server as well as on the clients trying to play. Be sure you installed both mods on the server as well as your own personal 7dtd files. And anyone who is trying to connect.
No worries. Remove the mods and start over if you've changed around the files at all. Adding something from DF to my mod may cause issues with duplicating icons or some other stuff.. Best to just wipe it all and start over with fresh downloads. Lemme know if you get it fixed.
Did you manage to download it? The link is working fine for me. Dropbox might have been down for maintenance or something like that.
Yeah it could be the block it lands on. The way it works is the thumper is an entity when it lands and has a capacity. It's unable to die while it's this way until the timer is over. Once it's over, the buff will trigger an insta death on it, making it turn into a block. I have seen it happen where the block just won't stick. Sometimes the game spawns the block above another block.. like an air block is in between the two. and it just crashes to the ground. I haven't really found a work around for this part.
As i dont use nitrogren for random maps, i dont know what's required for that, but someone else has done the work before. Here was his post:
I'm working on a full on story based rpg mod right now. Been working on it for a few months. Might release a demo version of it to get some feedback once i get the first area done up to a point.