You talk a really good game, I GOT A GREAT IDEA...
how about next time you do testing come to a pvp server, doesnt even have to be napvp.
I bet just about anything you wouldn't last one day on a pvp server.
At least with roland i know he playd PVP for several years before turning to pve.
Typical response from someone who doesn't have a leg to stand on. Also completely the attitude of most PvP players, which is why the community doesn't last long, and PvP players are considered toxic. I played PvP quite a bit a long time ago. Been doing it since Meridian 59, and championed some of the largest guilds back then. I stick to games designed for PvP though for that. Now I'm just getting old, and my reactions aren't what they used to be.
Back to your constant inflation of player counts.
Here is the current players on Steam. Does not count MS Store or console players.
Here are all the PvP servers with players.
So that is 108 people
Now let us do the same search for PvE. And again, we are only looking at server titles here. Not the actual setting on the servers.
Not the big win some of you expected. Only 157 players.
However, let us look a bit deeper. If we filter to just players with at least 1 person logged in, we get 7 pages plus 2 servers for PvP. That makes for 72 total PvP servers with a total of 288 players.
Now we do the same thing for the PvE servers. Battlemetrics breaks if I try to go past page 10. I get 511 total players in those 10 pages though, and there are at least a few more pages left to go.
So where are your millions? In this example public PvP servers only account for 0.75% of the current players. That isn't even a full 1%
This goes to prove another fact people like yourself choose to ignore. Most people are not playing on dedicated servers. They are playing solo or in a private co-op game with friends.