Curious to hear your thoughts on this—am I the only one who misses this feature?
I've been thoroughly enjoying the new update, and after collecting all the badges, I found myself reflecting on something I truly miss: the unique visual effects tied to each biome before earning their respective badges.
For me, stepping into the wasteland without the badge and seeing that eerie green radiation filter at night, combined with the glow of radioactive mushrooms—it was stunning. It gave the whole experience a real sense of danger and atmosphere. I remember encountering a hazmat, a mutated creature, and a zombie bear and thinking, “This… this feels like the wasteland.” It was immersive, it was tense, and it felt like I was genuinely preparing to face the toughest challenges the game had to offer.
Now that I’ve got all the badges, I really miss those visuals. I’d love to see them return in a more subtle form—maybe a faint border or light visual cue—just enough to remind us of the biome’s inherent threat. Something that says, “You’ve earned your badge, but the danger is still out there.”
It’s not about making things harder—just keeping that feeling alive. That ambient reminder of what we’ve overcome.
Maybe I’m alone in this, but I’d love to hear if anyone else feels the same. What do you think?

I've been thoroughly enjoying the new update, and after collecting all the badges, I found myself reflecting on something I truly miss: the unique visual effects tied to each biome before earning their respective badges.
For me, stepping into the wasteland without the badge and seeing that eerie green radiation filter at night, combined with the glow of radioactive mushrooms—it was stunning. It gave the whole experience a real sense of danger and atmosphere. I remember encountering a hazmat, a mutated creature, and a zombie bear and thinking, “This… this feels like the wasteland.” It was immersive, it was tense, and it felt like I was genuinely preparing to face the toughest challenges the game had to offer.
Now that I’ve got all the badges, I really miss those visuals. I’d love to see them return in a more subtle form—maybe a faint border or light visual cue—just enough to remind us of the biome’s inherent threat. Something that says, “You’ve earned your badge, but the danger is still out there.”
It’s not about making things harder—just keeping that feeling alive. That ambient reminder of what we’ve overcome.
Maybe I’m alone in this, but I’d love to hear if anyone else feels the same. What do you think?
