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Subquake's Undead Legacy

Hey 

I just started playing UL with some friends and family and the few hours we spend ingame had been some of the best so far  :)

One of my friends just got the overhaul via modlauncher but as soon he starts the game he is getting a lot of "EXC NullReferenceException: Object reference not set to an instance of an object". He used some other mods, so he did a clean installation but the error remains. 

https://justpaste.it/61fb4

I don´t know if this is the right place to post it, if not I will move it. But maybe someone had the same error with UL
If you didn't was at the Discord allready.

Be sure you use the latest version of modlauncher V4.

When you use older version (special the very old V2) they don't upgrade automatical to the newer version, you have to download and reinstal the modlauncher manualy.

 
If you didn't was at the Discord allready.

Be sure you use the latest version of modlauncher V4.

When you use older version (special the very old V2) they don't upgrade automatical to the newer version, you have to download and reinstal the modlauncher manualy.


Okay that´s what he did and now it´s working for him. Thanks for the tip :)  

Best to troubleshoot these things on my discord channel live :)

https://discord.gg/bGd5QTreUf 


Just joined :)

 
Hey guys i have a little bug..

I'm currently playing the Undead Legacy with some friends, and everything is fine exept for a little bug and it seems to be only for me..

For example, when you are cutting a tree normally you should see a circle around the arrow that decreases hit after hit but in my case i don't see anything..I'm gonna also posting a screenshot, maybe someone got this bug also or maybe knows what is the problem and how to fix it..

Thank you guys and have a nice day!

Image.png


 
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Hey guys i have a little bug..

I'm currently playing the Undead Legacy with some friends, and everything is fine exept for a little bug and it seems to be only for me..

For example, when you are cutting a tree normally you should see a circle around the arrow that decreases hit after hit but in my case i don't see anything..I'm gonna also posting a screenshot, maybe someone got this bug also or maybe knows what is the problem and how to fix it..

Thank you guys and have a nice day!

It's because the arrow doesn't scale with the rest of the UI. I can't do much about it just yet, because those icons are hard coded and I haven't looed where and how they are done and can't promise when and if I'll look into it, because not a lot of players play on such low resolutions.

 
It's because the arrow doesn't scale with the rest of the UI. I can't do much about it just yet, because those icons are hard coded and I haven't looed where and how they are done and can't promise when and if I'll look into it, because not a lot of players play on such low resolutions.


Low resolution?Wait a minute..

I have the resolution set on low because in past i tried something then i forgot to set it how it was..Maybe if i set it now it could fix my problem(Since i don't have problems on playing with high resolution).. Gonna give it a try..Thank you Subquake!

 
Low resolution?Wait a minute..

I have the resolution set on low because in past i tried something then i forgot to set it how it was..Maybe if i set it now it could fix my problem(Since i don't have problems on playing with high resolution).. Gonna give it a try..Thank you Subquake!
Check also in the Options -> Video ->User Interface if it's enabled

 
I'd really like to be able to mod in more enemy types but still use this overhaul mod as I love the extra items and progression, but the vanilla zombies don't provide much of a combat challenge even with the population numbers cranked up. Does anyone know if any of the zombie mods are compatible with Undead Legacy or if there are any patches available for compatibility? NPCMod unfortunately doesn't seem to be compatible, I found a statement by the mod author saying it's not compatible with Darkness Falls or Undead Legacy.

I like the look of Guppy's A20 Zombies and ENZombies but since I'm a moron I have no idea how to make the mods work with each other and Google isn't helping. ErrorNull, the author of ENZombies, seems to have said once that he wanted to make his mod compatible with Undead Legacy? But I haven't found anything on whether he actually achieved that, and there are no patches to be found. Undead Legacy is finicky enough already and crashes occasionally even without me experimenting with combining it with other mods.

Any smart guys able to drop some info on me here or point me to any tutorials on how to manually add extra zombies to Undead Legacy's entity groups?

 
Most likely it's because you don't have enough system memory, increase your pagefile size to at least 32gb


I have 16gb RAM so I increased to min 2930 and max 45000, This seemed to work nicely to reduce the long load times I was experiencing, thanks for that

I experimented with Guppy's Mod and ENZombies + EN's patch for Guppy's Mod, and it all seems to co-exist fine with Undead Legacy on both a new game and an existing save.

For anyone here from google, drop Guppy's Zombies mod, ENZombies Mod, and the ENZombies Guppy's mod patch into your mod folder where all the Undead Legacy mod folders are also found. I'll update this post if I run into issues but so far no problems

--edit--

great mod by the way man, it really fixes the progression and makes the game fun again, love all the different items and work benches. Very nice work

 
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Thoughts.

Its quite stable and has no major bugs to speak of.

It addresses progression issues and frankly just makes things look better.

There are some missing things of course as he one man and its a work in progress.

But there not game impacting and mostly cosmetic like the lack of stove.

You can get around that one with the toon stove v2 mod which works fine with undead except you can't sort items by weight which for a stove is likely pointless anyway.

Drawbacks are minimal.

It is a much slower lo load for obvious reasons but this can be greatly improved by using OCB Startup Optimizer (A20) by ocbMaurice

Some vehicles dont drive like they should with the buggy being a perfect example. It should have more bounce and corner much better but kind of drives like a truck.

Also your wife may scream when she see's the scorpions for the first time and damage your hearing😅

Loot drops are probably a little to nerfed by 5-10%.

There are little issues like sometimes zombies dont see the new sliding doors/gates but this is a base game issue and not the mod. Replacing the door again normally fixes this.

Electricity can be flaky which is also a base game issue and can be fixed orvMaurice electricity overhaul mod

In all a excellent mod with lots of polish that just looks really good.

What i like to see.

The obvious like everyone else more creatures and npc's 😁

Maybe a smaller one or two person versions of the elevator .

Some kind of farming mod like grow lights or something like the gmo mod.

 
Hi, I'm a long time 7 Days player, been at it on UL since a YouTuber started playing it several months ago (JW).  I'm really enjoying the mod, but I just had one suggestion that I think could be a benefit though I don't know if it would be easy or any sort of priority:

There are stations you can build that help you gather some base resources, water collectors, chicken coups, bee hives etc.  My suggestion would be for a "farm pen" type block (like the chicken coup) that you could put corn and potatoes in (or something similar) that would yield animal fat, meat, and leather (or maybe different pens for each resource?).  I think it might help balance the food making to upgrade ratio (in terms of lower upgrade paths that use animal fat).  Just something to think on.  Regardless I am really enjoying the mod and also wanted to say thank you Subquake for doing such an excellent job!!

 
So does 100% poison not actually kill you? I thought it would but instead it just brought me down to 2 hp and the poison debuff reset back to 0% and started climbing again and I was able to bandage myself back to full hp. 

 
So does 100% poison not actually kill you? I thought it would but instead it just brought me down to 2 hp and the poison debuff reset back to 0% and started climbing again and I was able to bandage myself back to full hp. 
It should, I'll take a look, thanks for reporting this

 
It should, I'll take a look, thanks for reporting this
I had a hunch that it might of bugged. And thank you for verifying that. 
Btw also recently noticed that using the forgetting elixir dose not pull your points  out of the mithridatism perk (the poison resistance perk) as well. 

 
Добрый день, сегодня обнаружил что при перепрыгивании через левиафана я получил эффект яда на 75%, при этом удара или плевка с его стороны не было, задумано ли так игрой?

 
I'm using Nitrado as a dedicated server, using Filezilla client.  Where do I copy undead legacystable_main to?

There is a folder in filezilla call /7daystodie/7daystodiserver_data.  Do I copy the files here?

 
Hi there guys,

i got a little problem, maybe u can help me.

I tried the UL mod and daaaaamn i love it.

So i decided to play it with my friends on our dedicated server.

Uploaded everything via filezilla and it runs.... but there is 1 big problem.

No matter what i select on our server hoster, the map will be the standard Navezgane map. No matter if i choise random gen and 8k or 10k... its everytime Navezgane with 6k.

my head is hurting cuz i tried everything i could. every combination will lead to Navezgane 6k (in the configs on the website its shown as what i selected, but ingame not.

someone an idea what it could be? (the server is from 4players and in the faq Undead Legacy is supported on the servers).

could i creatve local a 10k random map and just upload it to the server? someone know if that would work?

 
Hi there guys,

i got a little problem, maybe u can help me.

I tried the UL mod and daaaaamn i love it.

So i decided to play it with my friends on our dedicated server.

Uploaded everything via filezilla and it runs.... but there is 1 big problem.

No matter what i select on our server hoster, the map will be the standard Navezgane map. No matter if i choise random gen and 8k or 10k... its everytime Navezgane with 6k.

my head is hurting cuz i tried everything i could. every combination will lead to Navezgane 6k (in the configs on the website its shown as what i selected, but ingame not.

someone an idea what it could be? (the server is from 4players and in the faq Undead Legacy is supported on the servers).

could i creatve local a 10k random map and just upload it to the server? someone know if that would work?
You'll have to ask that question to the host of the server. You most definitely can have different map to be played on the server by changing GameWorld property to RWG in serverconfig.xml

 
You'll have to ask that question to the host of the server. You most definitely can have different map to be played on the server by changing GameWorld property to RWG in serverconfig.xml
the problem is, that server doesnt even got a serverconfig.xml .... drives me crazy.

could i just download one from the internet and upload it?

I know where i could upload my own map and saw what code i need to change the serverconfig.xml but like i said...there isnt even a file with that name.

searched on the full server

 
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