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Subquake's Undead Legacy

@Subquake if I missed this answer, I apologizes for asking it again, However, is the update compatible with the previous ver saves ?

Or is this a complete restart of the mission shall we choose to accept it?

 
@Subquake if I missed this answer, I apologizes for asking it again, However, is the update compatible with the previous ver saves ?

Or is this a complete restart of the mission shall we choose to accept it?
Tried it and it did work fine.

I would use the mod launcher to install the experimental version without changing your old version.

This will let you see if your old saves work fine with it.

Keep in mind that any new poi he added wont show tell a new game is started.

 
Hi @Subquake my son, daughter and myself all love your mod, we are currently playing the new experimental version and loving it, however my son plays with a controller and there is no option to pick up chickens via the controller, is this being added any time soon?
Many thanks for the awesome mod and the hours of joy and frustration it has given us so far.

 
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Hi @Subquake my son, daughter and myself all love your mod, we are currently playing the new experimental version and loving it, however my son plays with a controller and there is no option to pick up chickens via the controller, is this being added any time soon?
Many thanks for the awesome mod and the hours of joy and frustration it has given us so far.
It's Y button on the XBOX controller, just a visual bug not showing the key of pickup, will be fixed in .08 patch!

 
Can i use your UI in the Vanilla Game or does it only work with Undead Legacy? Is there a Standalone Mod for it?

 
I finally got the Recycling station built and powered, only to find out you don't get any research data from it.  Is there another way to get research data now?

 
would someone mind explaining to me how to post a screenshot/ picture. Not sure where to look to learn how on my own.

Haven't payed in 2 or 3 days. I'm dying to get into this new content.  I even tried going through the Mod Launcher and still wont let me play!!!! I downloaded a fresh version from steam and everything.

 
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Did a bit of reading. please disregard this post and my inability to read.

would someone mind explaining to me how to post a screenshot/ picture. Not sure where to look to learn how on my own.

Haven't payed in 2 or 3 days. I'm dying to get into this new content.  I even tried going through the Mod Launcher and still wont let me play!!!! I downloaded a fresh version from steam and everything.

 
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If you're asking how to post a screenshot here, when  you post a comment, at the bottom of the text entry box you'll see a prompt "Drag files to attach, or choose files...". Size limit is 2mb.

 
You can even use the paste shortcut (ctrl-v) and insert your clipboard image here.

Most common problems for installion are:

- old Modlaucher versin 2.x (white screen), download the 3.x or 4.x and use these. Update 2.x don't update to 3.x

- use wrong UL version for the 7d2d version. When you use 7d2d 20.6 you need UL 2.6.x

for 7d2d 20.5 you need to use UL 2.5.x

- other modlets at gamefolder Mods or Appdata Mods.

 
Hi, 

I'm new to this mod. Found it on Youtube and it looks really awesome. I just have one question: Is it possible to change the max carry weight in some sort of settings? Thanks greetings

 
Hi, 

I'm new to this mod. Found it on Youtube and it looks really awesome. I just have one question: Is it possible to change the max carry weight in some sort of settings? Thanks greetings
You have many different ways how to increase it through gameplay - perks, action skills, consumables, armor and clothing mods, items etc and if you max out everything weight related it should be plenty enough to go by. And if you need more - that's where vehicle use come into play, bigger vehicles like vans and military trucks can hold much more weight wise.

 
Simply outstanding mod and the new update makes it even better.

Is it intentional that lanterns need to be recharged if you want to move them? e.g. mining in a tunnel and want to move closer to current rockface. Goes through batteries very quickly

 
Simply outstanding mod and the new update makes it even better.

Is it intentional that lanterns need to be recharged if you want to move them? e.g. mining in a tunnel and want to move closer to current rockface. Goes through batteries very quickly
Glad you like it. As for lanterns, for now yes, it's intentional, but I might add additional code, that will give you back charges left -1

 
is there an opton to change the mission objective text colour back to yellow*? Red is just a bit much for my eyes :S

*blue, or green would work too. Red is too harsh a colour since.

 
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Can you tell me where to look for "car maintenance"? Does not drop in loot.

Oh found it! These blueprints are created in the researcher's desk.

 
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