unlike them
Refugee
You don't smelt ores like in vanilla. You just 'craft' ingots with ores. Anvil and crucible are not tools here, but just another ingredient.
No, but I'm running single player only. After playing for several hours I might pull the mod. The balance of zombie is off, some of the variations showing up on day 1 and 2 are the higher end creatures and soldiers.My server isnt happy when i try to load creaturepacks for zeds and humans. When in game we get hit with a red wall of exceptions.
Did you make any changes to get these 2 mods to work together for you?
got it. It's just like the lastest version of darkness fall where I can craft anything that has been unlocked without smelting as long as I carried enough ingredients in my backpack, right? And stuff like brass radiator, door knob, etc, they must be scraped in my backpack too? appreciate it, manYou don't smelt ores like in vanilla. You just 'craft' ingots with ores. Anvil and crucible are not tools here, but just another ingredient.
firing a shotgun causes lag even in vanilla, not my problem to solve, I can't fix every TFP bug, that they might fix themselves eventually, pointless work for me, remember, the game is still in early access and TFP are working very hard to make it better with every alpha!Bug report Fps will drop to 10~20 when firing a shotgun, especially when it was used inside a building. The same thing would also happen when you are using the quick access toolbar in your backpack or workstation to search for something. Like you are looking for "station", the moment you type in the first letter "s", the whole screen would just pause for one second or two . It's kind of annoying... but hey, creating mod and fixing bugs are more way frustrating. beggers can't be choosers, right? anyway, thanks man, for your hard word and devotion.
I had the same issue 7467bla had with the delay (was using blunderbuss). I didn't have this issue with any other gun and I don't get the same result in vanilla. Maybe he and I are just running potatoes cause I got the menu lag also but I just figured it was because of your amazing but very intricate system.firing a shotgun causes lag even in vanilla, not my problem to solve, I can't fix every TFP bug, that they might fix themselves eventually, pointless work for me, remember, the game is still in early access and TFP are working very hard to make it better with every alpha!
I'm getting oddities with some of the generation of some houses and buildings.
They are filled with pass through blocks that makes it hard to look into them but you can't destroy them.
Should I start over with a new world?
And this is the only mod I have for 7D
hello,Subquake said:Not yet, no, but it is planned, however I can't say when. Problems start with sorting buttons, the UI must understand to move locked tag along with the item wherever it gets sorted in, also it has to be persistent between exiting save/reloading or logging out of a server then logging back in.
1) Yes,1) is it intended that certain recipies are not researchable, certain items not craftable
2) would you consider giving some love to farming, cooking
You have to place the vehicle down for the color to apply. Also whenever reporting issues with the mod, make sure you are running the latest version. I am not experiencing what you are saying:Orange SUV when repaired is not orange, but some odd black texture.
PS: Nevermind. Seems like most SUV's don't have their supposed color texture, only the pink and green SUV works.
But this might be due to the horde night as i am testing it at one right now.
PS 2: Not because of the horde night, most SUV's colors seem broken.