The-marshal
New member
All the maps I generate seem to be kinda empty, is it on my side or is the world gen modified? I've tried multiple seeds
Here is my seed .. if you want to try it … not a Bad seed to say the least _ towns are spread out a bit: LaraCroft_UnDeadAll the maps I generate seem to be kinda empty, is it on my side or is the world gen modified? I've tried multiple seeds
This mod does not modify world gen at all.All the maps I generate seem to be kinda empty, is it on my side or is the world gen modified? I've tried multiple seeds
It's pointless to screw around with changing how the crosshairs look, because TFP will be changing how they show up, work and render completely with A17.Would it be possible to change the color of the crosshairs (reticle) to red for ranged and melee weapons so they can be seen a bit more easily? I found one that seems like it might do the trick, but unfortunately I know next to nothing about how to add that code to the .dll file and not screw up the 80-slot backpack.
Initially, Sub wanted to have more slots. However there were bugs and glitches with it. As torqqed said, if you click on the tool and/or recipe, it will tell you where and what tool you need!Just started playing this mod and I got to say "Well Done!", seriously loving this and the UI looks awesome.
I do have a problem with something though im kind of confused with. It seems there are more tools than slots for some benchs. For instance the Forge seems to have 4 such as Anvil, Crucible, Ingot Mold, Bullet Press.... In addition none of the benches have an outline for what actually goes in there.
Is there a wiki somewhere I can reference to find out what I am missing??
And will this mod be getting Custom POI's?
What issue is that? It's hard to tell from the tiny screenshot. Undead Legacy doesn't change how painting ingame works, just how visually it's represented in the user interface, that's all.Is anyone else having issues painting?View attachment 24441
Not sure but I took over a Oil refinery and it seems to ave some tiles I cannot paint at all even if I destroy the block and replace it.... It also lags bad while I'm painting?What issue is that? It's hard to tell from the tiny screenshot. Undead Legacy doesn't change how painting ingame works, just how visually it's represented in the user interface, that's all.
Sounds like you need to upgrade some of your pc parts or pc all together I'm afraid. And the bug you are experiencing isn't related to UL. Hopefully A17 will run better.Not sure but I took over a Oil refinery and it seems to ave some tiles I cannot paint at all even if I destroy the block and replace it.... It also lags bad while I'm painting?
There you go: https://github.com/Subquake/Mods/blob/master/UndeadLegacy/Archive/icon.ico?raw=trueSubquake,
Do you have any UL icon? Because... I use the mod icons shortcuts to represent each mod, and would to create a shortcut to UL with an icon related to the mod.
Like this:
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If it's possible, I thank you.![]()
Sorry you are having trouble running the mod, but the game isn't very optimized and some people can't get the vanilla game to work on linux. I don't have the ability to test my mod on a linux machine so I can't help you much.The game without mods not crash, my system is correct for requirements; but whit Valmar mod crash after 1-2hr of play, whit your mod crash at the start of the game, many times crash at generating worls, other times crash at loot in any storage; in 2-3 times of 50 not crash, and your mod is very good, nice UI and very nice realism of crafting; have any idea how I can soilve this problem of CTD, I'm play in Linux, and don't think is this the problem.
I don't want to irritate you with my problems, just... the vanilla (not modded) work very good in Linux. Here a last log [pastebin] of the crash.Sorry you are having trouble running the mod, but the game isn't very optimized and some people can't get the vanilla game to work on linux. I don't have the ability to test my mod on a linux machine so I can't help you much.
Glad that you got the 80 slot one workingbackpack 32 = crash in Linux
backpack 80, disabled EAC = work :smile-new: