Depend when ready will download link but this mod still slow to release, I wait mod for singleplayer.When is the mod available?
Server spec on zombies not running at night, only ferrals run. As to why you had so few zombies attacking is based on the game stages. It calculates zombie quantities based on how high is your character level and how recently you have died, because you joined the server and barely had any time spent on it, the hoard was not so much a hoard, but only few zombies.Tested on the server today. Seems very good, but my latency makes it unplayable for me.
Two things that i noticed;
1- I logged on day 35, close to horde night. Turned a house into base, naked with a 50 bow, about 70 arrows aaaand, the horde meh... one or two zombies per time, killed about 10 zombies and they stopped... I was alone at the server, so the horde was centered in me, but the zombies were too few...
2- The zombies wasnt running at night, server spec or the mod style?
Thanks for the work, the loot and diversity were awesome, seems a complete different game.
Ahh i see! I was level 2, so gamestage was pretty low lolServer spec on zombies not running at night, only ferrals run. As to why you had so few zombies attacking is based on the game stages. It calculates zombie quantities based on how high is your character level and how recently you have died, because you joined the server and barely had any time spent on it, the hoard was not so much a hoard, but only few zombies.
Zombie quantities aren't messed with in the mod and won't be for quite some time, so once the mod will be out, you will be able to mix the mod with some community made changes on game stages and any other zombie mods.
No rwgmixer.xml? Good to known, so it is compatible with Compopack! Awesome!Undead legacy currently is focused on a handful of things being overhauled/balanced, everything else currently isn't being worked on
here's a rundown on what files are changed in the mod:
- Localization.txt
- Localization - Quest.txt
- items.xml
- blocks.xml
- quests.xml
- recipes.xml
- loot.xml
- materials.xml
- qualityinfo.xml
- traders.xml
- progression.xml
- buffs.xml
- xui.xml
- XUi/windows.xml
- XUi/styles.xml
- XUi/controls.xml
I'm working on it. Have to figure out best way to deliver the modRevised 16.4, and would like to ask when to release, very much looking forward to.
No, not this timeGitHub.com![]()
Meh, never liked that site.nexusmods.comYou can upload to nexusmod has download counter.
Sadly no. But I'm working on itWill the mod be available today?
A little outdated site, but envul has simple download counter.I just want to have some form of download statistics, so that I know how actually download and play the mod and you can't really do that with dropbox, trello, patreon or google drive.
Also I want to make it available through mod manager app.