I played the first 7 days and managed to get through the first blood moon with very smooth gameplay and normal GPU usage (120W, 50-60°C, quiet fans).
At the start of day 8, the voltage suddenly spiked, as if I were running a performance test (280W, 75°C, noisy fans trying to contain the temperature). The load normalized as I moved a few meters away from the base, but increased again as I approached. After 5 minutes, this strange occurrence normalized, and I was able to return to the base.
But I'm at the start of day 9, and the same thing is happening.
I'm currently far from my base, and if I get closer, the game seems to start rendering all sorts of things I can't see because everything looks normal visually.
Turning the video settings to the minimum didn't fix the issue. I use high and ultra settings for demanding games, and they don't consume as much power as in the specific situation I explained earlier. I have 7 Days to Die Console Edition on Xbox and have not experienced anything like what I described.
At the start of day 8, the voltage suddenly spiked, as if I were running a performance test (280W, 75°C, noisy fans trying to contain the temperature). The load normalized as I moved a few meters away from the base, but increased again as I approached. After 5 minutes, this strange occurrence normalized, and I was able to return to the base.
But I'm at the start of day 9, and the same thing is happening.
I'm currently far from my base, and if I get closer, the game seems to start rendering all sorts of things I can't see because everything looks normal visually.
Turning the video settings to the minimum didn't fix the issue. I use high and ultra settings for demanding games, and they don't consume as much power as in the specific situation I explained earlier. I have 7 Days to Die Console Edition on Xbox and have not experienced anything like what I described.