stallionsden
Tester
The Village has returned for A17.
Download and pics and original thread link in Opening Post
Download and pics and original thread link in Opening Post
Last edited by a moderator:
The missing textures is not fine . Unless you destroy a block that has it I guess. If you notice the exact spot/s let me know I tried to find all of em. Only 3 ways to fix this -We have issues on dedicated server.
We can use it, but got errors.
Server sided:
2019-01-11T10:45:37 32116.521 INF Missing paint ID XML entry: 101 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:37 32116.522 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:37 32116.530 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:37 32116.615 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:37 32116.623 INF Missing paint ID XML entry: 103 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:37 32116.626 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:37 32116.632 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:42 32121.547 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.550 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.550 INF Missing paint ID XML entry: 103 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.556 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.562 INF Missing paint ID XML entry: 75 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.563 INF Missing paint ID XML entry: 76 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.610 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.618 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.620 INF Missing paint ID XML entry: 101 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.625 INF Missing paint ID XML entry: 102 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.633 INF Missing paint ID XML entry: 75 for block 'bridgeMetalRivetBlock'
2019-01-11T10:45:43 32122.633 INF Missing paint ID XML entry: 76 for block 'bridgeMetalRivetBlock'
Client sided:
View attachment 27042
We've tried different maps and we downloaded all you updates. Including new added prefabs.
If you can work out and find a single instance of the wonky texture you can mass replace via the ingame paint brush, it may require you to make a prefab selection box or move a smaller box around but it's an amazingly handy feature.The missing textures is fine . Unless you destroy a block that has it I guess. If you notice the exact spot/s let me know I tried to find all of em. Only 3 ways to fix this -
1. Find the blocks with the missing textures and remove that block
Or.
2. Strip whole prefab and repaint it.
Or
3. Learn how to change textures in pille editor successfully.
Amazing! Thank youOk have fixed the hotel. Onto the theme park then the village. Will have new dl soon
Got a lot of errors with the "Hotel prefab" on my dedicated server.The Casino has been fixed
Also the over huge amount of animal sleepers has been fixed and corrected. better proportions of sleepers spawns now in all prefabs. removed all sleeper animals bar the dogs
Could you show me the output.log at all please.Moon;929995']Got a lot of errors with the "Hotel prefab" on my dedicated server.
Console was full of error related to a line -1.
Sorry i though i posted everything lol :Could you show me the output.log at all please.
I am in a sp game atm and the next building I am going to is the hotel will also see if it occurs to me.
Hmmm I dont know the error. Maybe a new world. Rwg is messed up a bit and as this is a large prefab maybe the world didn't load properly. May I suggest a new world see if that works. I mean load a totally new world seed etc one that you haven't used before. I visited the hotel spent over an hr running around it and I had no errors at all mind you I was in sp. Might have to get a friend to join me and see if it errors on mp.Moon;930265']Sorry i though i posted everything lol : This is what happens when i visit the hotel. It started when i walked through a wall(cut to save space)
I never got this error at all when in game. Maybe spawning it in manually causes issues. But spawning naturally it's fine no errorsAnyone with Knowledge of this type of map error ---------------------------------------19-01-14T08:36:01 7210.295 INF 7086.886 SleeperVolume -3441, 46, 1985. Restoring at -3430, 50, 2031 'zombieUtilityWorker' 2019-01-14T08:36:02 7210.788 ERR Block on position -3442, 48, 1996 with name 'concreteStairsFilledRailingLeft' should be a parent but is not! (1) 2019-01-14T08:36:12 7221.084 INF Time: 118.29m FPS: 32.89 Heap: 2387.1MB Max: 3047.5MB Chunks: 282 CGO: 45 Ply: 1 Zom: 9 Ent: 10 (120) Items: 0 CO: 1 RSS: 4115.7MB 2019-01-14T08:36:18 7227.239 ERR Block on position -3487, 48, 1974 with name 'metalStairsBoardRailing' should be a parent but is not! (1) 2019-01-14T08:36:28 7237.280 INF 7113.691 SleeperVolume -3486, 50, 2068. Restoring at -3464, 51, 2076 'zombieCheerleader' InvalidCastException: Cannot cast from source type to destination type. InvalidCastException: Cannot cast from source type to destination type. Any Help much apprecitated( Vanilla blocks xml). happend after placing prefab with BC-import(edited)It is not growing worse or crashing server just spamming logs and causing player to occasionally press esc to close console near chunk location on map
should i be worried to fix or live with magolis theme park prefab on my map causing 1 tiny error
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A17.1exp build 8