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Stallionsden Mods & Modlets

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I tried the Mega Backpack mod listed here... https://github.com/stallionsden/StallionModlets/tree/master/stallionsdensz%20630%20backpack

What we found with 18.3 EXP is that when in a party after a few kills have been made, we had thousands of skill points. Within say 20 kills I was able to max out every perk in the game. I doubt this was intended and would seem due to a change in the code for 18.3 but wanted to be sure this was not intentional.

No other mods are in use so should not be a conflict in that regard. Just bringing this to your attention. I want to explore more of your mods soon so hopefully this can be resolved if it is in fact an error.

Great mod options otherwise so thank you for that!

 
I tried the Mega Backpack mod listed here... https://github.com/stallionsden/StallionModlets/tree/master/stallionsdensz%20630%20backpack
What we found with 18.3 EXP is that when in a party after a few kills have been made, we had thousands of skill points. Within say 20 kills I was able to max out every perk in the game. I doubt this was intended and would seem due to a change in the code for 18.3 but wanted to be sure this was not intentional.

No other mods are in use so should not be a conflict in that regard. Just bringing this to your attention. I want to explore more of your mods soon so hopefully this can be resolved if it is in fact an error.

Great mod options otherwise so thank you for that!
Will have a look and fix for you

 
Trying the Nuclear Power mod and i can't seem to get the Nuclear Generator to work. The Nuclear Solar and Battery ones work fine. I noticed that there are Nuclear engines, one for parts to craft the actual engine, and the actual engine. They both go into the Engine spots on the Generator but neither of them seem to work. The Gen powers on w/ sound but it doesn't actually power anything that's connected to it.

 
Trying the Nuclear Power mod and i can't seem to get the Nuclear Generator to work. The Nuclear Solar and Battery ones work fine. I noticed that there are Nuclear engines, one for parts to craft the actual engine, and the actual engine. They both go into the Engine spots on the Generator but neither of them seem to work. The Gen powers on w/ sound but it doesn't actually power anything that's connected to it.
You need to have the correct book knowledge and skill.

You need to put the nuclear engines inside the generator then fuel it. Thats it should see the watts to like 43000 odd

 
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I tried the Mega Backpack mod listed here... https://github.com/stallionsden/StallionModlets/tree/master/stallionsdensz%20630%20backpack
What we found with 18.3 EXP is that when in a party after a few kills have been made, we had thousands of skill points. Within say 20 kills I was able to max out every perk in the game. I doubt this was intended and would seem due to a change in the code for 18.3 but wanted to be sure this was not intentional.

No other mods are in use so should not be a conflict in that regard. Just bringing this to your attention. I want to explore more of your mods soon so hopefully this can be resolved if it is in fact an error.

Great mod options otherwise so thank you for that!
fixed for you.

 
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UPDATE 375 AND 630 SLOT BACKPACKS

** Removed XP gains from progression.xml (No more huge gains when killing zombies. vanilla xp gains only)

 
You need to have the correct book knowledge and skill.
You need to put the nuclear engines inside the generator then fuel it. Thats it should see the watts to like 43000 odd
The watts indeed show up to roughly that number. I'm not sure if I put the fuel in before or after i put the engines in but I definitely have the book and skill knowledge. The potential wattage and everything shows like you would expect and when i turn it on, the makes noise as you would expect, but when connecting something to it, it doesn't receive power and the usage wattage stays at 0. I'm playing on a dedicated server, if that makes a difference but i'm not having issues with any other mods. I also tried re-installing, with no luck. Still have the same problem.

 
The watts indeed show up to roughly that number. I'm not sure if I put the fuel in before or after i put the engines in but I definitely have the book and skill knowledge. The potential wattage and everything shows like you would expect and when i turn it on, the makes noise as you would expect, but when connecting something to it, it doesn't receive power and the usage wattage stays at 0. I'm playing on a dedicated server, if that makes a difference but i'm not having issues with any other mods. I also tried re-installing, with no luck. Still have the same problem.
Do you have the mod on client side as well as server side. As it has custom icons.

Any errors in console.

Output.log/player.log

 
I am having the same issue with the nuclear generator bank, battery/solar seems fine but the generator bank is not actually powering anything.

 
I am having the same issue with the nuclear generator bank, battery/solar seems fine but the generator bank is not actually powering anything.
Do you have darkness falls installed. Any errors. What are you doing when connecting and adding wires etc.

Edit: i just tested with no other mods and just the nuclear mod it works fine.

 
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Do you have the mod on client side as well as server side. As it has custom icons.
Any errors in console.

Output.log/player.log
not sure how to get to the console or where that log is located but it's definitely client and server side (I have custom icons). I also tried it as the only mod and I still had the problems :(

also... it's only the generator. The other two things work great!

 
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not sure how to get to the console or where that log is located but it's definitely client and server side (I have custom icons). I also tried it as the only mod and I still had the problems :(
also... it's only the generator. The other two things work great!
The generator worked fine for me in a18.3 exp. Powered it and put zs in front of the turrets and the turrets shot the zs. Tested the other 2 as well all worked.

To get your log first if you start game via steam output.log should be in 7daystodie_data/managed folder .

If you launch from desktop exe then it be called player log located in users/appdata/locallow/thefunpimps.

I say you got some rubbish left behind from previous install possibly your player info. I would do a complete wipe remove everything easy to do launch game from steam using the game launcher select tools selecr clean game folders and select everything. Then delete game and reinstall and start fresh.

 
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I'm not sure if this came up or not because there are so many posts it makes my brain smoke.

The download for the 187 slot backpack is broken on the 7D2D Launcher.

I keep getting this message:

Desktop Screenshot 2020.01.21 - 22.38.01.07.jpg

GitHub is not an option for me because they keep automatically trying to force me to change my password every time I try to log in to download.

At the time of this post I am going to try the 375 slot one (I'd prefer the lower 187 slot one, but this was the next size up), however I'm not sure how small it would make my hud.

Will update in a bit.

*Sorry about the size of the SS. I took it on a 36" widescreen so I'm not sure why it's that small*

 
I'm not sure if this came up or not because there are so many posts it makes my brain smoke.The download for the 187 slot backpack is broken on the 7D2D Launcher.

I keep getting this message:

View attachment 31215

GitHub is not an option for me because they keep automatically trying to force me to change my password every time I try to log in to download.

At the time of this post I am going to try the 375 slot one (I'd prefer the lower 187 slot one, but this was the next size up), however I'm not sure how small it would make my hud.

Will update in a bit.

*Sorry about the size of the SS. I took it on a 36" widescreen so I'm not sure why it's that small*
I not sure about the mod launcher I am sorry you will have to ask the creator.

Github is all i use sorry I have never had to change my password so I dont know what the go is. you shouldnt need to log in every time to download.

 
I not sure about the mod launcher I am sorry you will have to ask the creator.
Github is all i use sorry I have never had to change my password so I dont know what the go is. you shouldnt need to log in every time to download.
Well, here is another one I just got today. The only change I made from yesterday was I uninstalled the 187 slot and added the 375 slot, and then I had to leave. Today I'm getting an error talking about the 187 even though I removed it already. I'm going to try re-installing the launcher and hope that works. Otherwise I'm going to have to contact SphereII to see if it's something with the launcher itself.

The downside is that everything worked fine for the last week, until I tried to add the backpack yesterday. I haven't been able to play anything modded since.

Desktop Screenshot 2020.01.22 - 11.44.41.67.jpg

 
Well, here is another one I just got today. The only change I made from yesterday was I uninstalled the 187 slot and added the 375 slot, and then I had to leave. Today I'm getting an error talking about the 187 even though I removed it already. I'm going to try re-installing the launcher and hope that works. Otherwise I'm going to have to contact SphereII to see if it's something with the launcher itself.
The downside is that everything worked fine for the last week, until I tried to add the backpack yesterday. I haven't been able to play anything modded since.

View attachment 31217
Sounds likeyou have the launcher still adding the 187 somewhere. But a fresh install may help also

 
Fresh Launcher install worked. Not sure what did it about the backpack though. I switched to Donovan_MegaBackpack for the moment and it's working fine.

Loving the other ones you made though. I have Everything sell, Loot Obj, Mining, Nuclear, Shelves, Random Supply, and the plain Zombie modification. All playing together and working fine.

o7

 
Fresh Launcher install worked. Not sure what did it about the backpack though. I switched to Donovan_MegaBackpack for the moment and it's working fine.
Loving the other ones you made though. I have Everything sell, Loot Obj, Mining, Nuclear, Shelves, Random Supply, and the plain Zombie modification. All playing together and working fine.

o7
Ok nice. Never heard of donovan megaback lol

 
UPDATE: NUCLEAR POWER MODLET

fixed power fluctuations with the nuclear generator, the nuclear solar panel and the nuclear battery bank

previously you add a item it increases the output. you add another it increases, you add another it decreases output.

now each unit increases output to how it is suppose to work.

 
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