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Stallionsden Mods & Modlets

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Hey hey! I will leave you this and let you have a laugh.
Do you think you could fix up your pet mod and make animals friendly but not invincible :) ?
Yes I can but I am away on hols atm won't return til 27th unfort. But will do something special for you :-)

 
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So I tried the 630 slot backpack just to see how it would look. It looked surprisingly okay, but I was bummed that it isn't compatible with KhaineGB's backpack buttons. :(

 
So I tried the 630 slot backpack just to see how it would look. It looked surprisingly okay, but I was bummed that it isn't compatible with KhaineGB's backpack buttons. :(
That is because I have the back pack buttons enabled in it. Simply comment out the lines that allow the back pack buttons and then make sure khaines mod loads after my mod should fix that.

Edit: actually maybe even having khaines mod load after my backpack may work also. Just make khaines have a z or t at the start of his mod folder name and remember to also change the modinfo.xml as well

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por favor corrige a modificaçao em zumbis 2
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please fix mod zombies2 mod

please fix mod zombies2 mod
That is not enough info. What errors are you getting. Do you have any output.log or player.log I can see. What other mods do you have etc... just saying fix a mod isn't going to give me any info. I am away at the moment so am unable to test. But can look at output.log or player.log and help see the error

 
Or I could delete Khaine's buttons, since you have them already. Is there a difference between yours and his?
Khaines is way better then the vanilla version his comes with cool icons lol. But yes you could do that

 
Nuclear Battery

Haha your a scary person lol
I like your power source mods!!! They are really great! But there is an issue with the nuclear battery and solar. It will only allow 49Watts draw only. Other power source no issues.

 
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I like your power source mods!!! They are really great! But there is an issue with the nuclear battery and solar. It will only allow 49Watts draw only. Other power source no issues.
Will take a look tomorrow at it and see what's going on. Sorry for the inconvenience

 
nuclear power issues
the watts you have is how much you have connected to the power source. I connected 5 turrets at 75 watts and on 4 nuclear generators connected my whole base which had approx 70 turrets lights garage doors etc the base was 150 x 100ish . Is that what you mean or.

What the nuclear power does is last a long time like maybe 700 days per power source lol. The watts is on each item you connect so it means you wont have to continually refuel them every 5 seconds lol.

 
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Hey hey! I will leave you this and let you have a laugh.
Do you think you could fix up your pet mod and make animals friendly but not invincible :) ?
I will look into this for you as well I am pretty sure you can kill mine they just take a bit more to kill. but you dont get any materials from the, will also look into getting that working to

 
Mining machine and Rain catcher I don't quite understand this modlet what does it do it sounds very intriguing
It mines minerals ores etc whilst you do other stuff it changes to a dofferent block which becomes lootable with ores etc it found.

 
Hey stallionsden, awesome mods btw!

Can you check that the everything is sellable mod is working on A18.3. I am using it but can't seem to tell what has changed, unless i am missing what items it changed. Cheers!

 
Hey stallionsden, awesome mods btw!Can you check that the everything is sellable mod is working on A18.3. I am using it but can't seem to tell what has changed, unless i am missing what items it changed. Cheers!
Hi capt_efficiency

Thank you

I am still in 18.3 stable myself and havent upgraded to the experimental as yet. I dont normally do experimentals as alot of things change. But will take a look in the morning if i can and see for you :-) .

 
Capt_Efficiency

I just loaded a18.3 EXP and used the everything is sellable placing stuff in the player vending machine. I get no red lines or errors. What exactly are you experiencing with this mod.

 
Capt_Efficiency
I just loaded a18.3 EXP and used the everything is sellable placing stuff in the player vending machine. I get no red lines or errors. What exactly are you experiencing with this mod.[/quote

I was under the impression that it made more items available to sell at/with the traders. i.e. blood bags and other misc items that have "no sellable value".

Thanks for clearing that up Stallionsden :)
 
Capt_Efficiency
I just loaded a18.3 EXP and used the everything is sellable placing stuff in the player vending machine. I get no red lines or errors. What exactly are you experiencing with this mod.[/quote

I was under the impression that it made more items available to sell at/with the traders. i.e. blood bags and other misc items that have "no sellable value".

Thanks for clearing that up Stallionsden :)
Will check that when i home next sorry.

This mod was done more so for my shop keeping mod to allow players to sell everything in their vendors shops. But you have to add everything to the traders list for them to appear etc in them
 
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