born2bagamer
New member
@stallionsden
I pulled in your latest patch for the "invisible animal fix" and edited the values to the following:
After loading into a new game I am surrounded by 10+ friendlies and 5+ enemies (not counting zombies). Am I misinterpreting the values here? I figured I should be getting 8 zombies, 2 enemy animals, 2 friendly animals per biome with the above settings.
I pulled in your latest patch for the "invisible animal fix" and edited the values to the following:
Code:
<stallionsden>
<remove xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='FriendlyAnimalsForest']"></remove>
<remove xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='FriendlyAnimalsDesert']"></remove>
<remove xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='FriendlyAnimalsSnow']"></remove>
<set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='EnemyAnimalsForest']/@respawndelay">1</set>
<set xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='EnemyAnimalsDesert']/@respawndelay">1</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForest']/@respawndelay">1</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='EnemyAnimalsSnow']/@respawndelay">1</set>
<set xpath="/spawning/biome[@name='wasteland']/spawn[@entitygroup='EnemyAnimalsWasteland']/@respawndelay">1</set>
<set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='FriendlyAnimalsAll']/@respawndelay">3</set>
<set xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='FriendlyAnimalsAll']/@respawndelay">3</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='FriendlyAnimalsAll']/@respawndelay">3</set>
<set xpath="/spawning/biome[@name='wasteland']/spawn[@entitygroup='FriendlyAnimalsAll']/@respawndelay">3</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='FriendlyAnimalsAll']/@respawndelay">3</set>
<set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='EnemyAnimalsForest']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='EnemyAnimalsDesert']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForest']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='EnemyAnimalsSnow']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='wasteland']/spawn[@entitygroup='EnemyAnimalsWasteland']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='FriendlyAnimalsAll']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='FriendlyAnimalsAll']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='FriendlyAnimalsAll']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='wasteland']/spawn[@entitygroup='FriendlyAnimalsAll']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='FriendlyAnimalsAll']/@maxcount">2</set>
<insertAfter xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='ZombiesAll']">
<spawn maxcount="8" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsAll" />
</insertAfter>
<insertAfter xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='ZombiesAll']">
<spawn maxcount="8" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsAll" />
</insertAfter>
<insertAfter xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='ZombiesBurntForest']">
<spawn maxcount="8" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsAll" />
</insertAfter>
<insertAfter xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='SnowZombies']">
<spawn maxcount="8" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsAll" />
</insertAfter>
<insertAfter xpath="/spawning/biome[@name='wasteland']/spawn[@entitygroup='ZombiesWastelandNight']">
<spawn maxcount="8" respawndelay="1" time="Any" entitygroup="FriendlyAnimalsAll" />
</insertAfter>
</stallionsden>
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