Jackelmyer
New member
Some things to note:
World Size: 16Kx16K
World Gen: RWG (specifically with A17.1 B9)
I've been on a few threads where more than one person, including myself, felt like underground mining wasn't really what it was in A16 and seemed harder to find certain materials.
I couldn't really take not knowing what has changed or what seems to have changed. So I did what I saw someone else had done and uncommented the visualizations in the blocks.xml config file.
Hopped back into my game, flipped on Debug, flipped on God Mode, and took a spin flying around underground.
Some... Interesting things. And... This is purely desert. So if anyone wants a research project, go for broke on the average behavior of all the biomes.
1st. There's less iron man... Kinda. A16, you'd find iron at bedrock up. Not exactly true in A17. As a matter of fact, I saw no Iron actually in the bottom 10-15 blocks of the map. Other deposits, but not iron.
2nd. Iron is underground, however... It seems that Iron now spawns underground, but on top of other resource veins. You'll see in the screenshots below Oil Shale, and on top of it, are Iron Ore blocks. Basically what this means, is if you are underground mining, and you hit a biome specific vein especially, dig UP. Find the top of it, then dig around the top of the vein. You'll find... some... iron.
3rd. Iron is a near surface ore. It's fairly clear in the screenshots below. Iron is spattered around underground as mentioned in point 2 above. However... Iron has a MUCH greater abundance in the top 30 blocks of terrain in the world.
4th. Nitrate and Coal are almost non-existent in at least the desert. Kinda similar to A16, but IMO it seems much less frequent and much smaller in the amount of these two resources than I'd find in A16.
5th. Lead is just stupid abundant. It's... Everywhere. In the desert area I'm at, at the very least, there is almost as much lead as there is Oil Shale.
My Personal Opinion: I have no idea what TFP was thinking in this type of ore distribution. I don't know why Iron Ore would literally be placed sparingly on top of most biome specific resource veins. But, hey, at least we have a pattern to look for now right? I think TFP kinda moved the slider on Iron and Lead. Increasing the amount of lead you'd find underground, but decreasing the amount of Iron Ore. I also think TFP assumed we'd figure this out. And to couple with the AI changes and digging, the majority of the iron was put within 30 blocks or less of the surface. Which... if I remember the AI discussions correctly, that's the max distance AI will look to find a path to a player. Go fig.
My suggestion to all you underground miners... And what I'll be trying myself. Find a vein of biome specific resource? Dig up. Find the top of it. Then dig around. Seems like the iron is basically set as a flat slab on top of those resource veins. But still... Well below surface.
Best of luck.
NOTE: For some reason the IMG tag doesn't want to work with me. I'll try to get the screen shots up shortly.
https://www.dropbox.com/s/pb42h8n7qtr2um7/oreresearch1.jpg
https://www.dropbox.com/s/6n9udwk6uaen8cz/oreresearch2.jpg?dl=0
https://www.dropbox.com/s/opj1tk43x6g4nct/oreresearch3.jpg?dl=0
First Image: Lots of iron within the top 30 blocks of terrain.
Second Image: Iron Ore sitting on top of an Oil Shale Vein.
Third Image: Lots of resource deposits nearer the surface. There are resource deposits underground, but there are bigger gaps between resource veins. I should have taken other screen shots because there are oceans of emptiness underground by bedrock.
World Size: 16Kx16K
World Gen: RWG (specifically with A17.1 B9)
I've been on a few threads where more than one person, including myself, felt like underground mining wasn't really what it was in A16 and seemed harder to find certain materials.
I couldn't really take not knowing what has changed or what seems to have changed. So I did what I saw someone else had done and uncommented the visualizations in the blocks.xml config file.
Hopped back into my game, flipped on Debug, flipped on God Mode, and took a spin flying around underground.
Some... Interesting things. And... This is purely desert. So if anyone wants a research project, go for broke on the average behavior of all the biomes.
1st. There's less iron man... Kinda. A16, you'd find iron at bedrock up. Not exactly true in A17. As a matter of fact, I saw no Iron actually in the bottom 10-15 blocks of the map. Other deposits, but not iron.
2nd. Iron is underground, however... It seems that Iron now spawns underground, but on top of other resource veins. You'll see in the screenshots below Oil Shale, and on top of it, are Iron Ore blocks. Basically what this means, is if you are underground mining, and you hit a biome specific vein especially, dig UP. Find the top of it, then dig around the top of the vein. You'll find... some... iron.
3rd. Iron is a near surface ore. It's fairly clear in the screenshots below. Iron is spattered around underground as mentioned in point 2 above. However... Iron has a MUCH greater abundance in the top 30 blocks of terrain in the world.
4th. Nitrate and Coal are almost non-existent in at least the desert. Kinda similar to A16, but IMO it seems much less frequent and much smaller in the amount of these two resources than I'd find in A16.
5th. Lead is just stupid abundant. It's... Everywhere. In the desert area I'm at, at the very least, there is almost as much lead as there is Oil Shale.
My Personal Opinion: I have no idea what TFP was thinking in this type of ore distribution. I don't know why Iron Ore would literally be placed sparingly on top of most biome specific resource veins. But, hey, at least we have a pattern to look for now right? I think TFP kinda moved the slider on Iron and Lead. Increasing the amount of lead you'd find underground, but decreasing the amount of Iron Ore. I also think TFP assumed we'd figure this out. And to couple with the AI changes and digging, the majority of the iron was put within 30 blocks or less of the surface. Which... if I remember the AI discussions correctly, that's the max distance AI will look to find a path to a player. Go fig.
My suggestion to all you underground miners... And what I'll be trying myself. Find a vein of biome specific resource? Dig up. Find the top of it. Then dig around. Seems like the iron is basically set as a flat slab on top of those resource veins. But still... Well below surface.
Best of luck.
NOTE: For some reason the IMG tag doesn't want to work with me. I'll try to get the screen shots up shortly.
https://www.dropbox.com/s/pb42h8n7qtr2um7/oreresearch1.jpg
https://www.dropbox.com/s/6n9udwk6uaen8cz/oreresearch2.jpg?dl=0
https://www.dropbox.com/s/opj1tk43x6g4nct/oreresearch3.jpg?dl=0
First Image: Lots of iron within the top 30 blocks of terrain.

Second Image: Iron Ore sitting on top of an Oil Shale Vein.

Third Image: Lots of resource deposits nearer the surface. There are resource deposits underground, but there are bigger gaps between resource veins. I should have taken other screen shots because there are oceans of emptiness underground by bedrock.

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