Onarr
Refugee
Hi guys,
one thing I really dont understand is, why deaths caused by spikes and mines do not grant XP? I understand, that you should defend your base actively, but this decreases value of most kind of defenses:
-mines
-turrets
-blade trap
-dart trap
-spikes
On the other hand, anything that helps you slow down incoming hordes is highly valuable
-electric fence
-barbed wire
In all my playthroughs, I simply create bunker - max. out melee dmg output and smash one zombie head after another. No reason to really upgrade my defenses, if it does not provide XP. All I need I have access from day one.
The traps might be useful to weakeining ferals and iradiateds, but that usually kills normal zombies.
It definitely is not resource problem, because all of those defenses have high cost.
Tl;Dr: we have many cool defenses in game, but we are incentivised to not use them.
one thing I really dont understand is, why deaths caused by spikes and mines do not grant XP? I understand, that you should defend your base actively, but this decreases value of most kind of defenses:
-mines
-turrets
-blade trap
-dart trap
-spikes
On the other hand, anything that helps you slow down incoming hordes is highly valuable
-electric fence
-barbed wire
In all my playthroughs, I simply create bunker - max. out melee dmg output and smash one zombie head after another. No reason to really upgrade my defenses, if it does not provide XP. All I need I have access from day one.
The traps might be useful to weakeining ferals and iradiateds, but that usually kills normal zombies.
It definitely is not resource problem, because all of those defenses have high cost.
Tl;Dr: we have many cool defenses in game, but we are incentivised to not use them.