This, so many people do not understand how the loot amount actually works. It lowers the amount you get of things that stack like the mentioned feathers and ammo, but you'll still get the same amount of items the container will pull from. Which i've seen some containers give 6-10 items.
<lootprobtemplates>
<lootprobtemplate name="baseProbTemplate">
<loot level="1,100" prob="0.25"/>
<loot level="101,200" prob="0.5"/>
<loot level="201,300" prob="0.75"/>
<loot level="301,999999" prob="1"/>
</lootprobtemplate>
<lootprobtemplate name="probTemplate1.0">
<loot level="1,8" prob="0.1"/>
<loot level="9,16" prob="0.11"/>
<loot level="17,25" prob="0.12"/>
<loot level="26,34" prob="0.12"/>
<loot level="35,44" prob="0.13"/>
<loot level="45,54" prob="0.14"/>
<loot level="55,65" prob="0.15"/>
<loot level="66,76" prob="0.16"/>
<loot level="77,88" prob="0.17"/>
<loot level="89,101" prob="0.18"/>
<loot level="102,114" prob="0.19"/>
<loot level="115,128" prob="0.2"/>
<loot level="129,142" prob="0.22"/>
<loot level="143,157" prob="0.23"/>
<loot level="158,173" prob="0.24"/>
<loot level="174,190" prob="0.26"/>
<loot level="191,208" prob="0.27"/>
<loot level="209,226" prob="0.29"/>
<loot level="227,245" prob="0.3"/>
<loot level="246,266" prob="0.32"/>
<loot level="267,287" prob="0.34"/>
<loot level="288,309" prob="0.36"/>
<loot level="310,333" prob="0.38"/>
<loot level="334,358" prob="0.4"/>
<loot level="359,384" prob="0.42"/>
<loot level="385,411" prob="0.45"/>
<loot level="412,440" prob="0.47"/>
<loot level="441,470" prob="0.5"/>
<loot level="471,501" prob="0.52"/>
<loot level="502,534" prob="0.55"/>
<loot level="535,569" prob="0.58"/>
<loot level="570,606" prob="0.61"/>
<loot level="607,644" prob="0.65"/>
<loot level="645,684" prob="0.68"/>
<loot level="685,727" prob="0.72"/>
<loot level="728,771" prob="0.76"/>
<loot level="772,818" prob="0.79"/>
<loot level="819,867" prob="0.84"/>
<loot level="868,918" prob="0.88"/>
<loot level="919,972" prob="0.93"/>
<loot level="973,999999" prob="1"/>
</lootprobtemplate>
<lootprobtemplate name="probTemplate0.75">
<loot level="1,8" prob="0.076"/>
<loot level="9,16" prob="0.081"/>
<loot level="17,25" prob="0.086"/>
<loot level="26,34" prob="0.093"/>
<loot level="35,44" prob="0.099"/>
<loot level="45,54" prob="0.105"/>
<loot level="55,65" prob="0.112"/>
<loot level="66,76" prob="0.12"/>
<loot level="77,88" prob="0.127"/>
<loot level="89,101" prob="0.135"/>
<loot level="102,114" prob="0.144"/>
<loot level="115,128" prob="0.153"/>
<loot level="129,142" prob="0.162"/>
<loot level="143,157" prob="0.172"/>
<loot level="158,173" prob="0.182"/>
<loot level="174,190" prob="0.192"/>
<loot level="191,208" prob="0.204"/>
<loot level="209,226" prob="0.216"/>
<loot level="227,245" prob="0.228"/>
<loot level="246,266" prob="0.241"/>
<loot level="267,287" prob="0.255"/>
<loot level="288,309" prob="0.269"/>
<loot level="310,333" prob="0.284"/>
<loot level="334,358" prob="0.3"/>
<loot level="359,384" prob="0.317"/>
<loot level="385,411" prob="0.335"/>
<loot level="412,440" prob="0.353"/>
<loot level="441,470" prob="0.373"/>
<loot level="471,501" prob="0.393"/>
<loot level="502,534" prob="0.414"/>
<loot level="535,569" prob="0.436"/>
<loot level="570,606" prob="0.46"/>
<loot level="607,644" prob="0.485"/>
<loot level="645,684" prob="0.51"/>
<loot level="685,727" prob="0.537"/>
<loot level="728,771" prob="0.566"/>
<loot level="772,818" prob="0.596"/>
<loot level="819,867" prob="0.628"/>
<loot level="868,918" prob="0.661"/>
<loot level="919,972" prob="0.695"/>
<loot level="973,999999" prob="0.75"/>
</lootprobtemplate>
Notice the 0.75 on this? that's your 75 percent setting. <lootprobtemplate name="probTemplate0.75">
You are incorrect. the loot probability templates is the percent chance that item will spawn int he container. ex (prob="0.537"/>

this is also your in game talents. (<loot level="919,972" )
Want to bet on it? I'll make a video and we'll loot the same building with the same stats on different quantities, and it'll literally be day and night from 25-100.