PC So this is where roland said to go to gripe about a17 and the early release...

People who have poured countless hours into the game are worth no less than streamers.
I think this has been done before...

1 person buys 1 copy - $20 (maybe!)

1 person tells their four friends and they buy copies - $100

1 person streams to their 5,000+ followers - $20-100,000+ (since we don't know how many are new or how many will buy)

Just doing the math, I think the streamers are worth more.

 
I think this has been done before...
1 person buys 1 copy - $20 (maybe!)

1 person tells their four friends and they buy copies - $100

1 person streams to their 5,000+ followers - $20-100,000+ (since we don't know how many are new or how many will buy)

Just doing the math, I think the streamers are worth more.
Yes but if 1 person tells their four friends and they buy copies where does that chain end?

1 tells 4, those 4 tell 4 more, those 4 tell 4 more.....We are equal to streamers. In my example that's 37 in just 3 word of mouth passes.

 
fiasco? It was wildly successful when we did it before A16. This is our second outing and is being done in a much better and inclusive way. I guess we will see if it turns out to be a fiasco but so far I'm hopeful for at least as much success as the first time. Did you not realize that we've already done this before and that the reason we are doing it again is because it was the opposite of a fiasco?
Please enlighten me. How was it wildly successful? It seems to me that there are two ways that can go. Either it was great for marketing and you sold a bunch of copies or bug reports. Which if you ask me doesn't make much sense as a few streamers is a lot less testers than even 25% of the fan base.

Not so much actually and I guess if we should be we would be.
The forums wouldn't have a whole thread dedicated to it if there wasn't much and 11 pages and growing is not a good sign. Don't worry not everyone has seen the news yet since it took so long in the first place. We still have a whole 3 days ;)

Not sure that you do. Anyone can say they understand but actions speak louder and your stance seems to indicate that you believe it entails more than what you are getting.
All early access games and pre orders of anything really is an interest free loan from investors with no rights. So given I can't pull my money out at this juncture I and many others are left with the forums since there are not monthly meetings and not much comes from the developers.

Yeah, but you probably didn't expect to see A17 experimental release this year either and you were wrong on that count. People like you who expect doom and gloom and actually even hope for TFP to fail stop by every single alpha release to let us all know that the game will be abandoned, it will never leave alpha, the devs have cut and run, blah blah blah. Well A17 is here and the game will leave alpha when it is time and TFP will continue to be wildly successful doing thing the way they are doing.
Wrong I actually hope you succeed really. I'm mainly voicing the fact that this type of behavior is why people don't trust the industry let alone little old TFP. Problem is instead of voicing these things and taking them to heart they are largely ignored.

Bottom line is this release and apparently A16 as well are a mistake. It's better for bug testing to have many rather than few. Word of mouth is the best form of advertising to this day. It works so well for the mod community why not take a hint? So really I can't see why anyone would release to a very tiny crowd.

Tell you what I have no followers on my twitch stream can I get an invite? Probably not. There are probably minimum amount of subs and whatnot. Which to me just screams it's about the sales more than bugs at that point. Can't fault you for that but I would say if cash flow is such a problem maybe release the game and make a new one? There are obviously talented minds at TFP. Though not in this.

To be fair right now a lot of this for me personally has built up over the last few years as the industry has gone to ♥♥♥♥. So this may be a bit more toward all of it not just you guys but the release is really eurking me. Seriously just answer why you are doing it this way.

WHY?

 
Yes but if 1 person tells their four friends and they buy copies where does that chain end?1 tells 4, those 4 tell 4 more, those 4 tell 4 more.....We are equal to streamers. In my example that's 37 in just 3 word of mouth passes.
if you wanna follow that rabbit hole... if 1 person streams and 5k followers all purchase the game, then they tell their friends and so on...

 
true enough. Both have merit though!
Absolutely, but the big picture here is that the streamers are currently playing in experimental. its only so fun, due it its nature. Its not stable, there's no big builds, just relearning the game. Yeah, i excited to play but i can wait. Been waiting long enough, whats a few days?

If the streamers bring in more revenue to keep TFP working on more 7DTD or even bringing in more people for quicker updates, we only benefit. No ones losing on anything

 
It's not worth reading any of this, but it sure is fun to laugh at.

BTW, might want to go check out twitch or youtube ATM. Then you can either come back hear and whine about waiting a couple days or stay over there and watch.

 
It's not worth reading any of this, but it sure is fun to laugh at.
BTW, might want to go check out twitch or youtube ATM. Then you can either come back hear and whine about waiting a couple days or stay over there and watch.
Well I was always told growing up that I was a master at whining.... :D

 
So yo just bent over and took it?! didn't have the rocks to call the out on their BS? We have the right to make things right! We PAID!! for the game but somehow we are not equal?! They're ratting out their real fans for profit, sounds like a company that needs the happy sh*t slapped out of them imo!

 
So yo just bent over and took it?! didn't have the rocks to call the out on their BS? We have the right to make things right! We PAID!! for the game but somehow we are not equal?! They're ratting out their real fans for profit, sounds like a company that needs the happy sh*t slapped out of them imo!
Ahh, the simple mind

 
Bottom line is this release and apparently A16 as well are a mistake. It's better for bug testing to have many rather than few. Word of mouth is the best form of advertising to this day. It works so well for the mod community why not take a hint? So really I can't see why anyone would release to a very tiny crowd.
Well, there are just 3 days for streamers (the few) and then many weeks of bug testing (with many). I don't think you are so naiive to think those 3 days will make a huge difference for bug testing, or do you ?

But we probably agree that they are an easy cheap way of marketing, just not one you agree with because you seem to put (in my view) unproportional importance on those 3 days. Wouldn't it benefit you much more if TFP put in a few more features into the game with the money instead of giving you access to the game now instead of 3 days later and using the money for more expensive promotion?

PS: How about this hint: streamers are the most effective form of word of mouth today.

 
So yo just bent over and took it?! didn't have the rocks to call the out on their BS? We have the right to make things right! We PAID!! for the game but somehow we are not equal?! They're ratting out their real fans for profit, sounds like a company that needs the happy sh*t slapped out of them imo!
Movies nowadays are shown to a test audience before release to find out if the movie works. I don't think the test audience has to pay for their tickets. Same goes for the screenings to critics and journalists. So any movie you watch was already watched by a few people who never payed for it. In your world you are second class for every movie you ever watch, and have to pay! Tough to be you. :cocksure:

 
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PS: How about this hint: streamers are the most effective form of word of mouth today.
I agree on this, however, making us have to wait and watch the "preferred few" play the experimental first, seems, i dun know, wrong. I get that they wanted to increase revenue (as you all say), however, I don't get how having me, a person that's already paid for the game, gets them any money, in fact, I just feel a bit alienated.

if this was for "testing" purposes, I still don't get why having just select few over the many is better. Heck, the forum moderators put up a "see something, say something" thread in their announcements sections for bugs, so in my mind, more people messin with the game would mean more bug testing...vs bug seeing /shrug

also, from what I've seen so far in the various videos I've watched (for science) I haven't seen any game breaking bugs that would cause me to not want to ever play again or badmouth the pimps pimpiness.

#secondclasscitizen

- - - Updated - - -

So any movie you watch was already watched by a few people who never payed for it. In your world you are second class for every movie you ever watch, and have to pay! Tough to be you. :cocksure:
true...but we're not talkin about people that didn't invest already in the movie. The folks complaining are already people that paid for their tickets.

/shrug

 
Yeah, see, here's the thing.

If you release it to streamers only on a Friday and say that the rest of the customer base you already have will get it on Monday, barring issues (because there are always issues), how is that good marketing?

Because any current customers just get ♥♥♥♥ on. And any potential new customers are basically being shown something, via streams, that they can't even have unless they wait until the rest of current customers get it. It's literally the exact same thing as a teaser trailer for an upcoming movie or TV show, except that you can't pre-purchase - if you buy it, you get the "old" model, and have to wait like everyone else.

I would think that the smarter marketing strategy would be "here's what you can have RIGHT NOW if you go and buy our game on Steam TODAY!" Releasing a game to streamers early is a good strategy IF THE GAME ISN'T ACTUALLY RELEASED YET. Once available, marketing should focus on what you get when you purchase, not what you get 3 days after you purchase. That kind of strategy never makes sense.

And it's things like this that actually reduce any sort of hype that such a move might create. People who already have the game, unless they're rabid fangirls, feel like less valued customers. And potential new customers see this not as a way to help out the streaming community, but rather as a sleezy car salesman strategy, like rolling back the odometer on a used car. Buy now, and get free same-day delivery, plus we'll ship the latest patch! Disclaimer: latest patch shipped separately, via ground, and will arrive anywhere from 3-10 business days later.

If the rest of the company is run like marketing is, it's no wonder it takes an entire year to upgrade from a previous version of Unity and polish some graphics. Because let's be honest here, any other content that comes with this alpha can already be experienced via mods, of which many were fully developed over the course of 6 months or less and actually have had more updates in the past year than the core game has had in the past 4.

 
More and more I'm realising that the only proper response to these is "LOLNo."

(Thanks, KhaineGB.)

 
I agree on this, however, making us have to wait and watch the "preferred few" play the experimental first, seems, i dun know, wrong. I get that they wanted to increase revenue (as you all say), however, I don't get how having me, a person that's already paid for the game, gets them any money, in fact, I just feel a bit alienated.
...

true...but we're not talkin about people that didn't invest already in the movie. The folks complaining are already people that paid for their tickets.

/shrug
Let me explain: Exclusivity is something that attracts streamers. They get to play something that many people want to see. Or to say it differently, if we all got the game as well, 100% of us would play the game instead of watching some streamers. Now lets say 50% of us who already bought the game in EA will watch the streams and give the streamers a boost. The exclusivity is the payment/incentive to get a lot of streamers, not only the ones that play 7days all the time but also the ones who never showed it before or would show "Fallout 67" instead.

Thats only one side of the medal. Many of the streamers who only occasionally show 7days videos or never have, will have visitors in their channel that haven't seen 7days yet. These visitors are the new players this event wants to attract.

In short, exlusivity attracts even non-7days-streamers, their viewers might buy the game

 
I am just wondering about the streamers on twitch with alpha 17 access with 20-30 people watching. Why are people with such low numbers allowed the jump start to experimental? Have Roland been played for a fool?

On another note, alpha 17 looks sweeeet, thats way i am anxious to play :p

 
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